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author | David Walter Seikel | 2012-01-23 21:59:08 +1000 |
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committer | David Walter Seikel | 2012-01-23 21:59:08 +1000 |
commit | 0f4df9b15236188b72b34f30a1d806e801b5f37a (patch) | |
tree | 53e7202af2c43302a9729960c5457f7a5f4c17a1 /LuaSL | |
parent | Added a big bunch of example lua scripts for testing the speed of lua compiling. (diff) | |
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Exercise the lua compiler to, and produce an estimate of compile time. Also comment out the edje stuff for now.
Diffstat (limited to 'LuaSL')
-rw-r--r-- | LuaSL/src/LuaSL_main.c | 45 |
1 files changed, 39 insertions, 6 deletions
diff --git a/LuaSL/src/LuaSL_main.c b/LuaSL/src/LuaSL_main.c index f14a8d0..47e4881 100644 --- a/LuaSL/src/LuaSL_main.c +++ b/LuaSL/src/LuaSL_main.c | |||
@@ -2,6 +2,7 @@ | |||
2 | 2 | ||
3 | static int scriptCount; | 3 | static int scriptCount; |
4 | 4 | ||
5 | #if 0 | ||
5 | static const char *names[] = | 6 | static const char *names[] = |
6 | { | 7 | { |
7 | "bub1", "sh1", | 8 | "bub1", "sh1", |
@@ -66,6 +67,7 @@ _on_delete(Ecore_Evas *ee __UNUSED__) | |||
66 | { | 67 | { |
67 | ecore_main_loop_quit(); | 68 | ecore_main_loop_quit(); |
68 | } | 69 | } |
70 | #endif | ||
69 | 71 | ||
70 | void dirList_cb(const char *name, const char *path, void *data) | 72 | void dirList_cb(const char *name, const char *path, void *data) |
71 | { | 73 | { |
@@ -88,6 +90,22 @@ void dirList_cb(const char *name, const char *path, void *data) | |||
88 | } | 90 | } |
89 | } | 91 | } |
90 | 92 | ||
93 | void dirListLua_cb(const char *name, const char *path, void *data) | ||
94 | { | ||
95 | char buf[PATH_MAX]; | ||
96 | char *ext = rindex(name, '.'); | ||
97 | |||
98 | if (ext) | ||
99 | { | ||
100 | if (0 == strcmp(ext, ".lua")) | ||
101 | { | ||
102 | scriptCount++; | ||
103 | snprintf(buf, sizeof(buf), "luac %s/%s 2>/dev/null", path, name); | ||
104 | system(buf); | ||
105 | } | ||
106 | } | ||
107 | } | ||
108 | |||
91 | int | 109 | int |
92 | main(int argc, char **argv) | 110 | main(int argc, char **argv) |
93 | { | 111 | { |
@@ -104,20 +122,21 @@ main(int argc, char **argv) | |||
104 | } | 122 | } |
105 | 123 | ||
106 | memset(&game, 0, sizeof(gameGlobals)); | 124 | memset(&game, 0, sizeof(gameGlobals)); |
107 | // Since we increment at the begining, we need to pre decrement this so it starts at 0. | ||
108 | 125 | ||
109 | loggingStartup(&game); | 126 | loggingStartup(&game); |
110 | 127 | ||
111 | // else if ((game.config) && (game.data)) | 128 | // else if ((game.config) && (game.data)) |
112 | { | 129 | { |
113 | char buf[PATH_MAX]; | 130 | char buf[PATH_MAX]; |
131 | unsigned int lslCount; | ||
132 | struct timeval lastTime2; | ||
133 | struct timeval thisTime2; | ||
134 | float diff0, diff; | ||
135 | #if 0 | ||
136 | unsigned int i; | ||
114 | char *group = "main"; | 137 | char *group = "main"; |
115 | Evas_Object *bub, *sh; | 138 | Evas_Object *bub, *sh; |
116 | Ecore_Animator *ani; | 139 | Ecore_Animator *ani; |
117 | unsigned int i; | ||
118 | struct timeval lastTime2; | ||
119 | struct timeval thisTime2; | ||
120 | float diff; | ||
121 | 140 | ||
122 | /* this will give you a window with an Evas canvas under the first engine available */ | 141 | /* this will give you a window with an Evas canvas under the first engine available */ |
123 | game.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); | 142 | game.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); |
@@ -184,6 +203,7 @@ main(int argc, char **argv) | |||
184 | // Setup our callbacks. | 203 | // Setup our callbacks. |
185 | ecore_evas_callback_delete_request_set(game.ee, _on_delete); | 204 | ecore_evas_callback_delete_request_set(game.ee, _on_delete); |
186 | edje_object_signal_callback_add(game.edje, "*", "game_*", _edje_signal_cb, &game); | 205 | edje_object_signal_callback_add(game.edje, "*", "game_*", _edje_signal_cb, &game); |
206 | #endif | ||
187 | 207 | ||
188 | // Do the compiles. | 208 | // Do the compiles. |
189 | scriptCount = 0; | 209 | scriptCount = 0; |
@@ -192,12 +212,25 @@ main(int argc, char **argv) | |||
192 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); | 212 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); |
193 | eina_file_dir_list(buf, EINA_TRUE, dirList_cb, &game); | 213 | eina_file_dir_list(buf, EINA_TRUE, dirList_cb, &game); |
194 | diff = timeDiff(&thisTime2, &lastTime2); | 214 | diff = timeDiff(&thisTime2, &lastTime2); |
195 | printf("Compiling %d scripts took %f seconds, that's %f scripts per second. B-).\n", scriptCount, diff, scriptCount / diff); | 215 | printf("Compiling %d scripts took %f seconds, that's %f scripts per second.\n", scriptCount, diff, scriptCount / diff); |
216 | |||
217 | lslCount = scriptCount; | ||
218 | diff0 = diff; | ||
219 | scriptCount = 0; | ||
220 | gettimeofday(&lastTime2, 0); | ||
221 | snprintf(buf, sizeof(buf), "%s/testLua", PACKAGE_DATA_DIR); | ||
222 | eina_file_dir_list(buf, EINA_TRUE, dirListLua_cb, &game); | ||
223 | diff = timeDiff(&thisTime2, &lastTime2); | ||
224 | printf("Compiling %d Lua scripts took %f seconds, that's %f scripts per second. B-).\n", scriptCount, diff, scriptCount / diff); | ||
225 | |||
226 | printf("Combined estimate of compiling speed is %f scripts per second.\n", 1 / ((diff0 / lslCount) + (diff / scriptCount))); | ||
196 | 227 | ||
197 | // ecore_main_loop_begin(); | 228 | // ecore_main_loop_begin(); |
198 | 229 | ||
230 | #if 0 | ||
199 | ecore_animator_del(ani); | 231 | ecore_animator_del(ani); |
200 | ecore_evas_free(game.ee); | 232 | ecore_evas_free(game.ee); |
233 | #endif | ||
201 | edje_shutdown(); | 234 | edje_shutdown(); |
202 | ecore_evas_shutdown(); | 235 | ecore_evas_shutdown(); |
203 | } | 236 | } |