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author | David Walter Seikel | 2012-02-11 21:55:11 +1000 |
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committer | David Walter Seikel | 2012-02-11 21:55:11 +1000 |
commit | 85f531b985079da4f3e7b23567286451e541053e (patch) | |
tree | 76bba0010f01d53b6b362a100f6ed7b936df4e7c /LuaSL/src | |
parent | LuaSL now sends information back to the clients. (diff) | |
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Cleaner quitting (letting the loop actually run), and clean up unused function.
Diffstat (limited to 'LuaSL/src')
-rw-r--r-- | LuaSL/src/LuaSL_test.c | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/LuaSL/src/LuaSL_test.c b/LuaSL/src/LuaSL_test.c index 8faa041..c93b8d8 100644 --- a/LuaSL/src/LuaSL_test.c +++ b/LuaSL/src/LuaSL_test.c | |||
@@ -91,18 +91,26 @@ static void dirList_compile(const char *name, const char *path, void *data) | |||
91 | common_dirList(game, name, path, ".lsl", "compile"); | 91 | common_dirList(game, name, path, ".lsl", "compile"); |
92 | } | 92 | } |
93 | 93 | ||
94 | static void dirList_run(const char *name, const char *path, void *data) | 94 | static void dirList_quit(const char *name, const char *path, void *data) |
95 | { | 95 | { |
96 | gameGlobals *game = data; | 96 | gameGlobals *game = data; |
97 | 97 | ||
98 | common_dirList(game, name, path, ".out", "start"); | 98 | common_dirList(game, name, path, ".out", "quit"); |
99 | } | 99 | } |
100 | 100 | ||
101 | static void dirList_quit(const char *name, const char *path, void *data) | 101 | static Eina_Bool _quit_timer_cb(void *data) |
102 | { | 102 | { |
103 | gameGlobals *game = data; | 103 | gameGlobals *game = data; |
104 | char buf[PATH_MAX]; | ||
104 | 105 | ||
105 | common_dirList(game, name, path, ".out", "quit"); | 106 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); |
107 | eina_file_dir_list(buf, EINA_TRUE, dirList_quit, game); | ||
108 | |||
109 | ecore_con_server_send(game->server, ".exit()\n", 8); | ||
110 | ecore_con_server_flush(game->server); | ||
111 | ecore_main_loop_quit(); | ||
112 | |||
113 | return ECORE_CALLBACK_CANCEL; | ||
106 | } | 114 | } |
107 | 115 | ||
108 | static Eina_Bool _add(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Add *ev) | 116 | static Eina_Bool _add(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Add *ev) |
@@ -113,15 +121,8 @@ static Eina_Bool _add(void *data, int type __UNUSED__, Ecore_Con_Event_Server_Ad | |||
113 | game->server = ev->server; | 121 | game->server = ev->server; |
114 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); | 122 | snprintf(buf, sizeof(buf), "%s/Test sim/objects", PACKAGE_DATA_DIR); |
115 | eina_file_dir_list(buf, EINA_TRUE, dirList_compile, game); | 123 | eina_file_dir_list(buf, EINA_TRUE, dirList_compile, game); |
116 | eina_file_dir_list(buf, EINA_TRUE, dirList_run, game); | ||
117 | // Wait awhile, then quit all scripts we started, for testing. | 124 | // Wait awhile, then quit all scripts we started, for testing. |
118 | sleep(2); | 125 | ecore_timer_add(2.0, _quit_timer_cb, game); |
119 | eina_file_dir_list(buf, EINA_TRUE, dirList_quit, game); | ||
120 | |||
121 | ecore_con_server_send(game->server, ".exit()\n", 8); | ||
122 | ecore_con_server_flush(game->server); | ||
123 | ecore_main_loop_quit(); | ||
124 | |||
125 | return ECORE_CALLBACK_RENEW; | 126 | return ECORE_CALLBACK_RENEW; |
126 | } | 127 | } |
127 | 128 | ||