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author | David Walter Seikel | 2014-04-21 18:28:19 +1000 |
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committer | David Walter Seikel | 2014-04-21 18:28:19 +1000 |
commit | 26df7205616dbcf80b60c1ed3c04ebea26975fe9 (patch) | |
tree | 7bc3851bf7eb3232367cdf8dc6894acf6cb51780 /LuaSL/src/LuaSL_threads.h | |
parent | GuiLua uses LumbrJack and Runnr from the shared libraries directory at run ti... (diff) | |
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Convert LuaSL to use LumbrJack.
Diffstat (limited to 'LuaSL/src/LuaSL_threads.h')
-rw-r--r-- | LuaSL/src/LuaSL_threads.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/LuaSL/src/LuaSL_threads.h b/LuaSL/src/LuaSL_threads.h index 78c6639..9a11b5c 100644 --- a/LuaSL/src/LuaSL_threads.h +++ b/LuaSL/src/LuaSL_threads.h | |||
@@ -46,7 +46,7 @@ THE SOFTWARE. | |||
46 | void luaprocInit(void); | 46 | void luaprocInit(void); |
47 | int sched_create_worker(void); | 47 | int sched_create_worker(void); |
48 | void newProc(const char *code, int file, script *lp); | 48 | void newProc(const char *code, int file, script *lp); |
49 | const char *sendToChannel(gameGlobals *game, const char *SID, const char *message); | 49 | const char *sendToChannel(gameGlobals *ourGlobals, const char *SID, const char *message); |
50 | 50 | ||
51 | /* join all worker threads and exit */ | 51 | /* join all worker threads and exit */ |
52 | void sched_join_workerthreads(void); | 52 | void sched_join_workerthreads(void); |