From 26df7205616dbcf80b60c1ed3c04ebea26975fe9 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 21 Apr 2014 18:28:19 +1000 Subject: Convert LuaSL to use LumbrJack. --- LuaSL/src/LuaSL_threads.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'LuaSL/src/LuaSL_threads.h') diff --git a/LuaSL/src/LuaSL_threads.h b/LuaSL/src/LuaSL_threads.h index 78c6639..9a11b5c 100644 --- a/LuaSL/src/LuaSL_threads.h +++ b/LuaSL/src/LuaSL_threads.h @@ -46,7 +46,7 @@ THE SOFTWARE. void luaprocInit(void); int sched_create_worker(void); void newProc(const char *code, int file, script *lp); -const char *sendToChannel(gameGlobals *game, const char *SID, const char *message); +const char *sendToChannel(gameGlobals *ourGlobals, const char *SID, const char *message); /* join all worker threads and exit */ void sched_join_workerthreads(void); -- cgit v1.1