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authorDavid Walter Seikel2014-04-21 18:28:19 +1000
committerDavid Walter Seikel2014-04-21 18:28:19 +1000
commit26df7205616dbcf80b60c1ed3c04ebea26975fe9 (patch)
tree7bc3851bf7eb3232367cdf8dc6894acf6cb51780 /LuaSL/src/LuaSL_threads.h
parentGuiLua uses LumbrJack and Runnr from the shared libraries directory at run ti... (diff)
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Convert LuaSL to use LumbrJack.
Diffstat (limited to '')
-rw-r--r--LuaSL/src/LuaSL_threads.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/LuaSL/src/LuaSL_threads.h b/LuaSL/src/LuaSL_threads.h
index 78c6639..9a11b5c 100644
--- a/LuaSL/src/LuaSL_threads.h
+++ b/LuaSL/src/LuaSL_threads.h
@@ -46,7 +46,7 @@ THE SOFTWARE.
46void luaprocInit(void); 46void luaprocInit(void);
47int sched_create_worker(void); 47int sched_create_worker(void);
48void newProc(const char *code, int file, script *lp); 48void newProc(const char *code, int file, script *lp);
49const char *sendToChannel(gameGlobals *game, const char *SID, const char *message); 49const char *sendToChannel(gameGlobals *ourGlobals, const char *SID, const char *message);
50 50
51/* join all worker threads and exit */ 51/* join all worker threads and exit */
52void sched_join_workerthreads(void); 52void sched_join_workerthreads(void);