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@@ -1,13 +1,13 @@
1This is a test version of onefangs 1ring thingy. This is a prerelease 1This is a test version of onefangs 1ring thingy. This is a pre-release
2test version, it's not even alpha quality yet. Things will be broken. 2test version, it's not even alpha quality yet. Things will be broken.
3There are known bugs. There are bits not written yet. You get to keep 3There are known bugs. There are bits not written yet. You get to keep
4both parts. I'm not happy with the speed when running under standard 4both parts. I'm not happy with the speed when running under standard
5OpenSim, but it's fine with OpenSim-SC. It's not documented, except the 5OpenSim, but it's fine with opensim-SC. It's not documented, except the
6few things you'll find in this notecard. 6few things you'll find in this notecard.
7 7
81ring is a combination of things. AO / collar / couples carry & 81ring is a combination of things. AO & swimmer / collar / couples carry
9interaction / emoter / swimmer / probably something I forgot, but those 9& interaction / emoter / smiler / poser / probably something I forgot,
10are the main ones. 10but those are the main ones.
11 11
12RLV will be needed for the couples carry thing, and the collar. 12RLV will be needed for the couples carry thing, and the collar.
13 13
@@ -25,6 +25,9 @@ things in the menu will have little circles obscuring the letters, that
25means you don't have access to that (likely other people wont have access 25means you don't have access to that (likely other people wont have access
26to it on YOUR device). Hopefully it's reasonably self explanatory. 26to it on YOUR device). Hopefully it's reasonably self explanatory.
27 27
28AO & swimmer
29---------------------
30
28The AO part is a more or less standard ZHAO II compatible AO. You can 31The AO part is a more or less standard ZHAO II compatible AO. You can
29edit the ZHAO II notecard and add the animations from your own AO, or 32edit the ZHAO II notecard and add the animations from your own AO, or
30just drag the ZHAO II card plus animations from your AO. It currently 33just drag the ZHAO II card plus animations from your AO. It currently
@@ -40,6 +43,9 @@ under water, you'll swim.
40The AO might fight with your existing AO, but it's needed for the couples 43The AO might fight with your existing AO, but it's needed for the couples
41carry thing. You can turn it on and off. 44carry thing. You can turn it on and off.
42 45
46Collar
47---------
48
43The collar part is a fairly standard basic collar. You can even use the 49The collar part is a fairly standard basic collar. You can even use the
44usual method of bringing up the menu - "/1ormenu" for example (first 50usual method of bringing up the menu - "/1ormenu" for example (first
45letters of your name, and the word menu, in channel 1). It supports RLV, 51letters of your name, and the word menu, in channel 1). It supports RLV,
@@ -50,8 +56,12 @@ the leash connect here" function, it is a helper script for the border
50crossing and TP following features. BTW, it is compatible with ***insert 56crossing and TP following features. BTW, it is compatible with ***insert
51the standard leash holder names here***. 57the standard leash holder names here***.
52 58
59Couples carry & interaction
60----------------------------------------
61
53The couples carry & interaction part is probably the main reason people 62The couples carry & interaction part is probably the main reason people
54will want this. Among other things it lets one avatar carry another. 63will want this. Among other things it lets one avatar carry another.
64
55There is no end of problems with how OpenSim and Second Life "work" that 65There is no end of problems with how OpenSim and Second Life "work" that
56had to be worked around to get this to work at all, mostly coz it is 66had to be worked around to get this to work at all, mostly coz it is
57strictly forbidden to sit on an attachment. Even the old work around has 67strictly forbidden to sit on an attachment. Even the old work around has
@@ -68,8 +78,14 @@ not well tested, still working on that. I plan to add TP follow support
68in the future. It currently works better if the 1ring wearer is the one 78in the future. It currently works better if the 1ring wearer is the one
69selecting the pose and stuff, this will get fixed. 79selecting the pose and stuff, this will get fixed.
70 80
71It tries to be clever about who is in what role, but there's a swap menu 81It tries to be clever about who is in what role, but there's a swap
72(that I need to actually write code for) to take care of that (or not). 82button to take care of that.
83
84Note that you can walk off sim, but steering then becomes horrid.
85Rotations are hard, m'kay.
86
87Emoter
88----------
73 89
74The emoter part is from something I wrote long ago. During a sub 90The emoter part is from something I wrote long ago. During a sub
75auction, the subject of emoters came up. I declared that they are 91auction, the subject of emoters came up. I declared that they are
@@ -78,8 +94,25 @@ every one watched. Who says programming isn't a spectator sport? Oh
78wait, that was me that said that. That code is now a part of 1ring. You 94wait, that was me that said that. That code is now a part of 1ring. You
79say something in channel 12 or 123 - 95say something in channel 12 or 123 -
80 96
81/12 something Script owners first name is used for a "/me something" 97/12 something
82emote. /123 someone something someone: something 98 Script owners first name is used for a "/me something" emote.
99/123 someone something
100 someone: something
101
102Smiler
103----------
104
105Randomly changes your smile every now and then. Planning to do more.
106
107Poser
108-------
109
110Single person animations are also available. There are several
111categories, and a "left overs" category that is just any animation that
112isn't part of something else.
113
114Menus
115----------
83 116
841ring has customizable menus, though it is beyond the scope of this 1171ring has customizable menus, though it is beyond the scope of this
85document to describe any of it. Have a look at the .1AOor2.theme and 118document to describe any of it. Have a look at the .1AOor2.theme and
@@ -87,6 +120,104 @@ document to describe any of it. Have a look at the .1AOor2.theme and
87are clever you might be able to work out how they work. Some of the 120are clever you might be able to work out how they work. Some of the
88commands are similar to MLP menu commands. 121commands are similar to MLP menu commands.
89 122
123The common menu buttons are -
124▲ Exit Exits out of the current menu, back to the previous menu.
125◄ Previous If a menu is too long for the stupid limitations of LL menu system, it's broken into pages. Go to the previous page.
126Next ► Go to the next page.
127☐ ▣ Any menu item with one of these squares is something you can turn on and off.
128 Do I have to say that the empty square ☐ means off, the one with a solid square in it ▣ means on?
129
130The default menus are -
131access... Access control for everything, like setting who owns your collar and similar.
132clothes... Put on or take off clothes. Uses #RLV inventory folder, and RLV.
133couples... Couples carry & interactions menu.
134leash... Collar leash menu.
135mood... Non functional mood adjustment menu for the smiler.
136moves... Control your speed, go places, sit, AO, teleport.
137other... Various things, most of which are not written.
138PANIC Release you from everything.
139poses... Individual poses.
140restrictions... Control RLV restrictions, mostly not written.
141sound... Control sound, mostly not written.
142
143Menu - access...
144-------------------------
145Add or remove a boss / trustee / or blocking someone.
146Set group or public access.
147Control the built in RLV relay. (Did I actually write that?)
148Run away from your current set of bosses / trustees.
149List all these details.
150
151Menu - clothes...
152------------------------
153RLV is needed for any of this to work.
154outfits... is the #RLV inventory folder, where you can put on and take off outfits.
155attached... is for removing attachments. Note that RLV does not tell scripts WHAT is attached, just what attachment points have something. For mesh avatars this is a big problem. Are you about to remove their skirt, or their legs? Be careful.
156worn... is for removing "system" clothing. Might work on BoM clothes to.
157
158Menu - couples...
159-------------------------
160adjust... For adjusting the positions of the couple.
161save Save the adjusted positions. Makes a backup of the .POSITIONS note card first.
162sync May or may not resynchronize poses that have drifted out of sync.
163swap... Swap menu. I may or may not have written this. lol
164
165The others are collections of couples things you can do. Currently
166includes dances, hugs, hugglefucks, kisses, lay cuddles, rides, sit
167cuddles, spank, wash, and XXX.
168
169You first select the thing you want to do, then who you want to do it
170with. If that's an NPC, they automatically join you, otherwise they are
171asked if they want to join you. If OhSilly Threat System lets you, and
172you have RLV enabled, them the thing happens. Otherwise one or both of
173you needs to sit on the big yellow heart manually. If you are not
174allowed to rez things where you are, the big yellow heart doesn't appear.
175The other person might need to sit first.
176
177Both people can use normal movement keys to move you around. While
178adjusting, the movement keys will adjust instead.
179
180You can both hop on and off the big yellow heart. Note that if there are
181two people on it, one of them has to be the 1ring wearer, for technical
182reasons that I blame LL for. So the one that is not wearing 1ring can
183hop off, and someone else can hop on.
184
185Menu - leash...
186----------------------
187Grab their leash, leash them to something / someone, unleash them, adjust
188the length of the leash, the size of the leash, and the texture of the
189leash.
190
191Menu - moves...
192-----------------------
193Adjust your speed slower, faster, or back to normal. This applies to AO
194and couples movement.
195Follow someone. Goto someone / something. Stop following them.
196Sit on something. Stand up.
197AO... -
198 Turn AO on or off.
199 Various types of AO menus that are not currently written.
200 Turn on and off the various OhSilly Threat Level system OpenSim functions that might cause error messages.
201 NOTE - 1ring tries to detect these, but OpenSim devs are smoking the wrong drugs. Or something.
202
203Menu - other...
204---------------------
205Only thing that works here is hide, for hiding 1ring.
206
207Menu - poses...
208---------------------
209Various sub menus for various individual poses. Most are built in viewer animations.
210left overs... Any animations that are in 1ring but not used by oter parts of the system.
211 So you can just drop animations in, and they'll turn up here.
212dancing... Built in dance moves, that don't loop. Blame LL I suspect.
213submissive... OpenCollar sub poses.
214viewer animations... All built in viewer animations.
215The other sub menus I hope are self explanatory.
216
217
218Other stuff
219---------------
220
90https://sledjhamr.org/mantisbt/project_page.php?project_id=12 is the 221https://sledjhamr.org/mantisbt/project_page.php?project_id=12 is the
91issue tracker for 1ring. Feel free to create an account if you want to 222issue tracker for 1ring. Feel free to create an account if you want to
92report an issue or request a feature. Accounts need to be approved by 223report an issue or request a feature. Accounts need to be approved by
@@ -97,12 +228,10 @@ I'm sure I should have mentioned other stuff here.
97The source code is available at https://sledjhamr.org/cgit/1ring/ 228The source code is available at https://sledjhamr.org/cgit/1ring/
98 229
99 230
100The soap bubble image was downloaded from 231The soap bubble image was downloaded from https://www.pngall.com/soap-bubbles-png/download/26145
101https://www.pngall.com/soap-bubbles-png/download/26145 From the 232From the collection at https://www.pngall.com/soap-bubbles-png
102collection at https://www.pngall.com/soap-bubbles-png License Info: 233License Info: Creative Commons 4.0 BY-NC I think "Rojal" https://www.pngall.com/author/rojal was the creator, it doesn't really specify.
103Creative Commons 4.0 BY-NC I think "Rojal"
104https://www.pngall.com/author/rojal was the creator, it doesn't really
105specify.
106 234
107Most animations are from Linda Kelly, some are from OpenCollar. The 235Most animations are from Linda Kelly, some are from OpenCollar. The
108leash textures are from OpenCollar. 236leash textures are from OpenCollar. Most of the individual poses are
237built into the viewers.