Irrlicht 3D Engine
irr::scene::ILightManager Member List
This is the complete list of members for irr::scene::ILightManager, including all inherited members.
drop() const irr::IReferenceCounted [inline]
getDebugName() const irr::IReferenceCounted [inline]
getReferenceCount() const irr::IReferenceCounted [inline]
grab() const irr::IReferenceCounted [inline]
IReferenceCounted()irr::IReferenceCounted [inline]
OnNodePostRender(ISceneNode *node)=0irr::scene::ILightManager [pure virtual]
OnNodePreRender(ISceneNode *node)=0irr::scene::ILightManager [pure virtual]
OnPostRender(void)=0irr::scene::ILightManager [pure virtual]
OnPreRender(core::array< ISceneNode * > &lightList)=0irr::scene::ILightManager [pure virtual]
OnRenderPassPostRender(E_SCENE_NODE_RENDER_PASS renderPass)=0irr::scene::ILightManager [pure virtual]
OnRenderPassPreRender(E_SCENE_NODE_RENDER_PASS renderPass)=0irr::scene::ILightManager [pure virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]