Irrlicht 3D Engine
IXMLReader.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_XML_READER_H_INCLUDED__
00006 #define __I_XML_READER_H_INCLUDED__
00007 
00008 #include "IReferenceCounted.h"
00009 #include "irrXML.h"
00010 
00011 namespace irr
00012 {
00013 namespace io
00014 {
00016 
00019     typedef IIrrXMLReader<wchar_t, IReferenceCounted> IXMLReader;
00020 
00022 
00025     typedef IIrrXMLReader<c8, IReferenceCounted> IXMLReaderUTF8;
00026 
00027 } // end namespace io
00028 } // end namespace irr
00029 
00030 #endif
00031