Irrlicht 3D Engine
IMetaTriangleSelector.h
Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
00006 #define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
00007 
00008 #include "ITriangleSelector.h"
00009 
00010 namespace irr
00011 {
00012 namespace scene
00013 {
00014 
00016 
00020 class IMetaTriangleSelector : public ITriangleSelector
00021 {
00022 public:
00023 
00025 
00026     virtual void addTriangleSelector(ITriangleSelector* toAdd) = 0;
00027 
00029 
00032     virtual bool removeTriangleSelector(ITriangleSelector* toRemove) = 0;
00033 
00035     virtual void removeAllTriangleSelectors() = 0;
00036 };
00037 
00038 } // end namespace scene
00039 } // end namespace irr
00040 
00041 
00042 #endif
00043