Irrlicht 3D Engine
EDeviceTypes.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __E_DEVICE_TYPES_H_INCLUDED__
00006 #define __E_DEVICE_TYPES_H_INCLUDED__
00007 
00008 namespace irr
00009 {
00010 
00012     enum E_DEVICE_TYPE
00013     {
00014 
00016 
00017         EIDT_WIN32,
00018 
00020 
00021         EIDT_WINCE,
00022 
00024 
00026         EIDT_X11,
00027 
00029 
00030         EIDT_OSX,
00031 
00033 
00035         EIDT_SDL,
00036 
00038 
00041         EIDT_FRAMEBUFFER,
00042 
00044 
00047         EIDT_CONSOLE,
00048 
00050 
00054         EIDT_BEST
00055     };
00056 
00057 } // end namespace irr
00058 
00059 #endif // __E_DEVICE_TYPES_H_INCLUDED__
00060