Irrlicht 3D Engine
EDebugSceneTypes.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__
00006 #define __E_DEBUG_SCENE_TYPES_H_INCLUDED__
00007 
00008 namespace irr
00009 {
00010 namespace scene
00011 {
00012 
00014     enum E_DEBUG_SCENE_TYPE
00015     {
00017         EDS_OFF = 0,
00018 
00020         EDS_BBOX = 1,
00021 
00023         EDS_NORMALS = 2,
00024 
00026         EDS_SKELETON = 4,
00027 
00029         EDS_MESH_WIRE_OVERLAY = 8,
00030 
00032         EDS_HALF_TRANSPARENCY = 16,
00033 
00035         EDS_BBOX_BUFFERS = 32,
00036 
00038         EDS_BBOX_ALL = EDS_BBOX | EDS_BBOX_BUFFERS,
00039 
00041         EDS_FULL = 0xffffffff
00042     };
00043 
00044 
00045 } // end namespace scene
00046 } // end namespace irr
00047 
00048 
00049 #endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__
00050