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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class FindSimCommand : Command
{
public FindSimCommand(TestClient testClient)
{
Name = "findsim";
Description = "Searches for a simulator and returns information about it. Usage: findsim [Simulator Name]";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length < 1)
return "Usage: findsim [Simulator Name]";
// Build the simulator name from the args list
string simName = string.Empty;
for (int i = 0; i < args.Length; i++)
simName += args[i] + " ";
simName = simName.TrimEnd().ToLower();
//if (!GridDataCached[Client])
//{
// Client.Grid.RequestAllSims(GridManager.MapLayerType.Objects);
// System.Threading.Thread.Sleep(5000);
// GridDataCached[Client] = true;
//}
GridRegion region;
if (Client.Grid.GetGridRegion(simName, out region))
return String.Format("{0}: handle={1} ({2},{3})", region.Name, region.RegionHandle, region.X, region.Y);
else
return "Lookup of " + simName + " failed";
}
}
}
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