aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src/LocalServers/LocalGridServers/LocalGrid.cs
blob: 86a68d5db114503273ddde9c0fdac79f3db31b19 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
/*
* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*     * Redistributions of source code must retain the above copyright
*       notice, this list of conditions and the following disclaimer.
*     * Redistributions in binary form must reproduce the above copyright
*       notice, this list of conditions and the following disclaimer in the
*       documentation and/or other materials provided with the distribution.
*     * Neither the name of the <organization> nor the
*       names of its contributors may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* 
*/
using System;
using System.Collections.Generic;
using System.Threading;
using OpenSim.GridServers;
using libsecondlife;

namespace LocalGridServers
{
	/// <summary>
	/// 
	/// </summary>
	/// 
	public class LocalGridPlugin : IGridPlugin
	{
		public LocalGridPlugin()
		{
			
		}
		
		public IGridServer GetGridServer()
		{
			return(new LocalGridServer());
		}
	}
	
	public class LocalAssetPlugin : IAssetPlugin
	{
		public LocalAssetPlugin()
		{
			
		}
		
		public IAssetServer GetAssetServer()
		{
			return(new LocalAssetServer());
		}
	}
	
	public class LocalAssetServer : IAssetServer
	{
		private IAssetReceiver _receiver;
		private BlockingQueue<ARequest> _assetRequests;
		
		public LocalAssetServer()
		{
			this._assetRequests = new BlockingQueue<ARequest>();
			ServerConsole.MainConsole.Instance.WriteLine("Local Asset Server class created");
		}
		
		public void SetReceiver(IAssetReceiver receiver)
		{
			this._receiver = receiver;
		}
		
		public void RequestAsset(LLUUID assetID, bool isTexture)
		{
			ARequest req = new ARequest();
			req.AssetID = assetID;
			req.IsTexture = isTexture;
			//this._assetRequests.Enqueue(req);
		}
		
		public void UpdateAsset(AssetBase asset)
		{
			
		}
		
		public void UploadNewAsset(AssetBase asset)
		{
			
		}
		
		public void SetServerInfo(string ServerUrl, string ServerKey)
		{
			
		}
		
		private void RunRequests()
		{
			while(true)
			{
				
			}
		}
	}
	
	public class LocalGridServer :IGridServer
	{
		public List<Login> Sessions = new List<Login>();  
	
		private Dictionary<uint, agentcircuitdata> AgentCircuits = new Dictionary<uint, agentcircuitdata>();

                public Dictionary<uint, agentcircuitdata> agentcircuits {
                        get {return agentcircuits;}
                        set {agentcircuits=value;}
                }
	
		public LocalGridServer()
		{
			Sessions = new List<Login>();
			ServerConsole.MainConsole.Instance.WriteLine("Local Grid Server class created");
		}
		
		public bool RequestConnection()
		{
			return true;
		}
		public AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
		{
			//we are running local
			AuthenticateResponse user = new AuthenticateResponse();
			
			lock(this.Sessions)
			{
				
				for(int i = 0; i < Sessions.Count; i++)
				{
					if((Sessions[i].Agent == agentID) && (Sessions[i].Session == sessionID))
					{
						user.Authorised = true;
						user.LoginInfo = Sessions[i];
					}
				}
			}
			return(user);
		}
		
		public bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode)
		{
			return(true);
		}
		
		public UUIDBlock RequestUUIDBlock()
		{
			UUIDBlock uuidBlock = new UUIDBlock();
			return(uuidBlock);
		}
		
		public void RequestNeighbours()
		{
			return;
		}
		
		public void SetServerInfo(string ServerUrl, string ServerKey)
		{
			
		}
		/// <summary>
		/// used by the local login server to inform us of new sessions
		/// </summary>
		/// <param name="session"></param>
		public void AddNewSession(Login session)
		{
			lock(this.Sessions)
			{
				this.Sessions.Add(session);
			}
		}
	}
	
	public class BlockingQueue< T > {
		private Queue< T > _queue = new Queue< T >();
		private object _queueSync = new object();

		public void Enqueue(T value)
		{
			lock(_queueSync)
			{
				_queue.Enqueue(value);
				Monitor.Pulse(_queueSync);
			}
		}

		public T Dequeue()
		{
			lock(_queueSync)
			{
				if( _queue.Count < 1)
					Monitor.Wait(_queueSync);

				return _queue.Dequeue();
			}
		}
	}

}