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path: root/src/GridInterfaces/GridInterfaces.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <OutputType>Library</OutputType>
    <RootNamespace>GridInterfaces</RootNamespace>
    <AssemblyName>GridInterfaces</AssemblyName>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{5DA3174D-42F9-416D-9F0B-AF41FA2BE2F9}</ProjectGuid>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
    <OutputPath>bin\Debug\</OutputPath>
    <Optimize>False</Optimize>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DebugSymbols>True</DebugSymbols>
    <DebugType>Full</DebugType>
    <CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
    <OutputPath>bin\Release\</OutputPath>
    <Optimize>True</Optimize>
    <DefineConstants>TRACE</DefineConstants>
    <DebugSymbols>False</DebugSymbols>
    <DebugType>None</DebugType>
    <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Xml" />
    <Reference Include="libsecondlife">
      <HintPath>..\..\bin\libsecondlife.dll</HintPath>
      <SpecificVersion>False</SpecificVersion>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="IAssetServer.cs" />
    <Compile Include="IGridServer.cs" />
    <Compile Include="ILocalStorage.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project>