aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/libraries/ode-0.9/ode/src/heightfield.h
blob: f4c595207ad48f7234faa7938b7505c0b22fe4eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
// dHeightfield Collider
//  Martijn Buijs 2006 http://home.planet.nl/~buijs512/
// Based on Terrain & Cone contrib by:
//  Benoit CHAPEROT 2003-2004 http://www.jstarlab.com

#ifndef _DHEIGHTFIELD_H_
#define _DHEIGHTFIELD_H_
//------------------------------------------------------------------------------

#include <ode/common.h>
#include "collision_kernel.h"


#define HEIGHTFIELDMAXCONTACTPERCELL 10

//
// dxHeightfieldData
//
// Heightfield Data structure
//
struct dxHeightfieldData
{
    dReal m_fWidth;				// World space heightfield dimension on X axis
    dReal m_fDepth;				// World space heightfield dimension on Z axis
    dReal m_fSampleWidth;		// Vertex count on X axis edge (== m_vWidth / (m_nWidthSamples-1))
    dReal m_fSampleDepth;		// Vertex count on Z axis edge (== m_vDepth / (m_nDepthSamples-1))
    dReal m_fInvSampleWidth;		// Cache of inverse Vertex count on X axis edge (== m_vWidth / (m_nWidthSamples-1))
    dReal m_fInvSampleDepth;		// Cache of inverse Vertex count on Z axis edge (== m_vDepth / (m_nDepthSamples-1))

    dReal m_fHalfWidth;			// Cache of half of m_fWidth
    dReal m_fHalfDepth;			// Cache of half of m_fDepth

    dReal m_fMinHeight;        // Min sample height value (scaled and offset)
    dReal m_fMaxHeight;        // Max sample height value (scaled and offset)
    dReal m_fThickness;        // Surface thickness (added to bottom AABB)
    dReal m_fScale;            // Sample value multiplier
    dReal m_fOffset;           // Vertical sample offset

    int	m_nWidthSamples;       // Vertex count on X axis edge (number of samples)
    int	m_nDepthSamples;       // Vertex count on Z axis edge (number of samples)
    int m_bCopyHeightData;     // Do we own the sample data?
    int	m_bWrapMode;           // Heightfield wrapping mode (0=finite, 1=infinite)
    int m_nGetHeightMode;      // GetHeight mode ( 0=callback, 1=byte, 2=short, 3=float )

    const void* m_pHeightData; // Sample data array
    void* m_pUserData;         // Callback user data

    dContactGeom            m_contacts[HEIGHTFIELDMAXCONTACTPERCELL];

    dHeightfieldGetHeight* m_pGetHeightCallback;		// Callback pointer.

    dxHeightfieldData();
    ~dxHeightfieldData();

    void SetData( int nWidthSamples, int nDepthSamples,
        dReal fWidth, dReal fDepth,
        dReal fScale, dReal fOffset,
        dReal fThickness, int bWrapMode );

    void ComputeHeightBounds();

    bool IsOnHeightfield  ( const dReal * const CellOrigin, const dReal * const pos,  const bool isABC) const;
    bool IsOnHeightfield2  ( const dReal * const CellOrigin, const dReal * const pos,  const bool isABC) const;

    dReal GetHeight(int x, int z);
    dReal GetHeight(dReal x, dReal z);

};

class HeightFieldVertex;
class HeightFieldEdge;
class HeightFieldTriangle;

class HeightFieldVertex
{
public:
    HeightFieldVertex(){};

    dVector3 vertex;
    bool state;
};

class HeightFieldEdge
{
public:
    HeightFieldEdge(){};

    HeightFieldVertex   *vertices[2];
};
//
// HeightFieldTriangle
//
// HeightFieldTriangle composing heightfield mesh
//
class HeightFieldTriangle
{
public:
    HeightFieldTriangle(){};

    inline void setMinMax()
    {
        maxAAAB = vertices[0]->vertex[1] > vertices[1]->vertex[1] ? vertices[0]->vertex[1] : vertices[1]->vertex[1];
        maxAAAB = vertices[2]->vertex[1] > maxAAAB  ? vertices[2]->vertex[1] : maxAAAB;
    };

    HeightFieldVertex   *vertices[3];
    dReal               planeDef[4];
    dReal               maxAAAB;

    bool                isUp;
    bool                state;
};
//
// HeightFieldTriangle
//
// HeightFieldPlane composing heightfield mesh
//
class HeightFieldPlane
{
public:
    HeightFieldPlane():
      trianglelist(0),
      trianglelistReservedSize(0),
      trianglelistCurrentSize(0)
    {

    };
    ~HeightFieldPlane()
    {
        delete [] trianglelist;
    };

    inline void setMinMax()
    {
        const size_t asize = trianglelistCurrentSize;
        if (asize > 0)
        {  
            maxAAAB = trianglelist[0]->maxAAAB;
            for (size_t k = 1; asize > k; k++)
            {   
                if (trianglelist[k]->maxAAAB >  maxAAAB)
                    maxAAAB = trianglelist[k]->maxAAAB;
            }
        }
    };

    void resetTriangleListSize(const size_t newSize)
    {
        if (trianglelistReservedSize < newSize)
        {
            delete [] trianglelist;
            trianglelistReservedSize = newSize;
            trianglelist = new HeightFieldTriangle *[newSize];
        }
        trianglelistCurrentSize = 0;
    }

    void addTriangle(HeightFieldTriangle *tri)
    {
		dIASSERT(trianglelistCurrentSize < trianglelistReservedSize);

        trianglelist[trianglelistCurrentSize++] = tri;
    }

    HeightFieldTriangle **trianglelist;
    size_t              trianglelistReservedSize;
    size_t              trianglelistCurrentSize;

    dReal   maxAAAB;
    dReal   planeDef[4];
};
//
// dxHeightfield
//
// Heightfield geom structure
//
struct dxHeightfield : public dxGeom
{
    dxHeightfieldData* m_p_data;

    dxHeightfield( dSpaceID space, dHeightfieldDataID data, int bPlaceable );
    ~dxHeightfield();

    void computeAABB();

    int dCollideHeightfieldZone( const int minX, const int maxX, const int minZ, const int maxZ,  
        dxGeom *o2, const int numMaxContacts,
        int flags, dContactGeom *contact, int skip );

	enum
	{
		TEMP_PLANE_BUFFER_ELEMENT_COUNT_ALIGNMENT = 4,
		TEMP_HEIGHT_BUFFER_ELEMENT_COUNT_ALIGNMENT_X = 4,
		TEMP_HEIGHT_BUFFER_ELEMENT_COUNT_ALIGNMENT_Z = 4,
		TEMP_TRIANGLE_BUFFER_ELEMENT_COUNT_ALIGNMENT = 1, // Triangles are easy to reallocate and hard to predict
	};

	static inline size_t AlignBufferSize(size_t value, size_t alignment) { dIASSERT((alignment & (alignment - 1)) == 0); return (value + (alignment - 1)) & ~(alignment - 1); }

	void  allocateTriangleBuffer(size_t numTri);
	void  resetTriangleBuffer();
	void  allocatePlaneBuffer(size_t numTri);
	void  resetPlaneBuffer();
	void  allocateHeightBuffer(size_t numX, size_t numZ);
    void  resetHeightBuffer();

    void  sortPlanes(const size_t numPlanes);

    HeightFieldPlane    **tempPlaneBuffer;
    HeightFieldPlane    *tempPlaneInstances;
    size_t              tempPlaneBufferSize;

    HeightFieldTriangle *tempTriangleBuffer;
    size_t              tempTriangleBufferSize;

    HeightFieldVertex   **tempHeightBuffer;
	HeightFieldVertex   *tempHeightInstances;
    size_t              tempHeightBufferSizeX;
    size_t              tempHeightBufferSizeZ;

};


//------------------------------------------------------------------------------
#endif //_DHEIGHTFIELD_H_