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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
# 2003, 2004, 2005, 2006  Free Software Foundation, Inc.
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	$(am__append_3) $(am__append_5)

# convenience library to simulate per object cflags
noinst_LIBRARIES = libfast.a $(am__append_6) $(am__append_12)
libfast_a_CFLAGS = -O1 -fPIC
libfast_a_SOURCES = fastldlt.c fastltsolve.c fastdot.c fastlsolve.c
libode_a_DEPENDENCIES = libfast.a $(am__append_8) $(am__append_13)
libode_a_LIBADD = $(libfast_a_OBJECTS) $(am__append_9) \
	$(am__append_14)
libode_a_SOURCES = objects.h obstack.cpp collision_util.cpp obstack.h \
	array.cpp collision_util.h ode.cpp array.h error.cpp \
	odemath.cpp collision_kernel.cpp export-dif.cpp quickstep.cpp \
	collision_kernel.h quickstep.h collision_quadtreespace.cpp \
	rotation.cpp collision_space.cpp collision_space_internal.h \
	collision_cylinder_box.cpp collision_cylinder_sphere.cpp \
	collision_cylinder_plane.cpp sphere.cpp box.cpp capsule.cpp \
	plane.cpp ray.cpp cylinder.cpp convex.cpp joint.cpp stack.h \
	collision_std.h joint.h step.cpp collision_transform.cpp \
	lcp.cpp step.h collision_transform.h lcp.h stepfast.cpp \
	mass.cpp testing.cpp mat.cpp testing.h mat.h timer.cpp \
	matrix.cpp util.cpp memory.cpp util.h misc.cpp heightfield.cpp \
	heightfield.h $(am__append_7) $(am__append_17)
@GIMPACT_TRUE@libGIMPACT_a_CPPFLAGS = -O2 -fno-strict-aliasing -fPIC
@GIMPACT_TRUE@libGIMPACT_a_SOURCES = \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_boxpruning.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_contact.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_math.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_memory.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_tri_tri_overlap.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_trimesh.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_trimesh_capsule_collision.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_trimesh_ray_collision.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_trimesh_sphere_collision.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gim_trimesh_trimesh_collision.cpp \
@GIMPACT_TRUE@  @TOPDIR@/GIMPACT/src/gimpact.cpp

@OPCODE_TRUE@libOPCODE_a_CPPFLAGS = -O2 -fno-strict-aliasing -fPIC
@OPCODE_TRUE@libOPCODE_a_SOURCES = @TOPDIR@/OPCODE/OPC_AABBCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_AABBTree.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_BaseModel.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_BoxPruning.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_Collider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_Common.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_HybridModel.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_LSSCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_MeshInterface.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_Model.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_OBBCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Opcode.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_OptimizedTree.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_Picking.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_PlanesCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_RayCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_SphereCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_SweepAndPrune.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_TreeBuilders.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_TreeCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/OPC_VolumeCollider.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceAABB.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceContainer.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceHPoint.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceIndexedTriangle.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceMatrix3x3.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceMatrix4x4.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceOBB.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IcePlane.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IcePoint.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceRandom.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceRay.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceRevisitedRadix.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceSegment.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceTriangle.cpp \
@OPCODE_TRUE@			@TOPDIR@/OPCODE/Ice/IceUtils.cpp

all: all-am

.SUFFIXES:
.SUFFIXES: .c .cpp .o .obj
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.PRECIOUS: Makefile
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uninstall-libLIBRARIES:
	@$(NORMAL_UNINSTALL)
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	  p=$(am__strip_dir) \
	  echo " rm -f '$(DESTDIR)$(libdir)/$$p'"; \
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clean-libLIBRARIES:
	-test -z "$(lib_LIBRARIES)" || rm -f $(lib_LIBRARIES)

clean-noinstLIBRARIES:
	-test -z "$(noinst_LIBRARIES)" || rm -f $(noinst_LIBRARIES)
libGIMPACT.a: $(libGIMPACT_a_OBJECTS) $(libGIMPACT_a_DEPENDENCIES) 
	-rm -f libGIMPACT.a
	$(libGIMPACT_a_AR) libGIMPACT.a $(libGIMPACT_a_OBJECTS) $(libGIMPACT_a_LIBADD)
	$(RANLIB) libGIMPACT.a
libOPCODE.a: $(libOPCODE_a_OBJECTS) $(libOPCODE_a_DEPENDENCIES) 
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mostlyclean-compile:
	-rm -f *.$(OBJEXT)

distclean-compile:
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libGIMPACT_a-gim_contact.Po@am__quote@
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libode_a-collision_quadtreespace.o: collision_quadtreespace.cpp
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libode_a-collision_cylinder_box.o: collision_cylinder_box.cpp
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libode_a-collision_cylinder_plane.o: collision_cylinder_plane.cpp
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libode_a-sphere.o: sphere.cpp
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libode_a-sphere.obj: sphere.cpp
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libode_a-box.o: box.cpp
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libode_a-box.obj: box.cpp
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libode_a-capsule.o: capsule.cpp
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libode_a-capsule.obj: capsule.cpp
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libode_a-plane.o: plane.cpp
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libode_a-plane.obj: plane.cpp
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libode_a-ray.o: ray.cpp
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libode_a-ray.obj: ray.cpp
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libode_a-cylinder.o: cylinder.cpp
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libode_a-cylinder.obj: cylinder.cpp
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libode_a-convex.o: convex.cpp
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libode_a-convex.obj: convex.cpp
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libode_a-joint.o: joint.cpp
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libode_a-joint.obj: joint.cpp
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libode_a-step.o: step.cpp
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libode_a-step.obj: step.cpp
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libode_a-collision_transform.o: collision_transform.cpp
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libode_a-collision_transform.obj: collision_transform.cpp
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libode_a-lcp.o: lcp.cpp
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libode_a-lcp.obj: lcp.cpp
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libode_a-stepfast.o: stepfast.cpp
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libode_a-stepfast.obj: stepfast.cpp
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libode_a-mass.o: mass.cpp
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libode_a-mass.obj: mass.cpp
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libode_a-testing.o: testing.cpp
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libode_a-testing.obj: testing.cpp
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libode_a-mat.o: mat.cpp
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libode_a-mat.obj: mat.cpp
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libode_a-timer.o: timer.cpp
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libode_a-timer.obj: timer.cpp
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libode_a-matrix.o: matrix.cpp
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libode_a-matrix.obj: matrix.cpp
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libode_a-util.o: util.cpp
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libode_a-util.obj: util.cpp
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libode_a-memory.o: memory.cpp
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libode_a-memory.obj: memory.cpp
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libode_a-misc.o: misc.cpp
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libode_a-misc.obj: misc.cpp
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libode_a-heightfield.o: heightfield.cpp
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libode_a-heightfield.obj: heightfield.cpp
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libode_a-collision_trimesh_gimpact.o: collision_trimesh_gimpact.cpp
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