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#pragma once
namespace ODEManaged
{
__value public struct Vector3
{
double x;
double y;
double z;
};
__value public struct Vector4
{
double W;
double x;
double y;
double z;
};
__value public struct Matrix3
{
double m11;
double m12;
double m13;
double m21;
double m22;
double m23;
double m31;
double m32;
double m33;
};
//__value public struct NearCallback
//{
// void *data;
// dGeomID o1;
// dGeomID o2;
//};
}
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