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;;
;; Please don't change this file.
;; All optional settings are in StandaloneCommon.ini.example,
;; which you can copy and change.
;;
[Startup]
WorldMapModule = "HGWorldMap"
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
NeighbourServices = "LocalNeighbourServicesConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"
PresenceServices = "LocalPresenceServicesConnector"
UserAccountServices = "LocalUserAccountServicesConnector"
AgentPreferencesServices= "LocalAgentPreferencesServicesConnector"
GridUserServices = "LocalGridUserServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
AvatarServices = "LocalAvatarServicesConnector"
UserProfilesServices = "LocalUserProfilesServicesConnector"
MapImageService = "MapImageServiceModule"
EntityTransferModule = "HGEntityTransferModule"
InventoryAccessModule = "HGInventoryAccessModule"
FriendsModule = "HGFriendsModule"
UserManagementModule = "HGUserManagementModule"
SearchModule = "BasicSearchModule"
InventoryServiceInConnector = true
AssetServiceInConnector = true
HypergridServiceInConnector = true
NeighbourServiceInConnector = true
LibraryModule = true
LLLoginServiceInConnector = true
GridInfoServiceInConnector = true
AuthenticationServiceInConnector = true
SimulationServiceInConnector = true
MapImageServiceInConnector = true
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
; It is used to control the teleport handoff process.
; Valid values are
; "SIMULATION/0.3"
; - This is the default, and it supports teleports to variable-sized regions
; - Older versions can teleport to this one, but only if the destination region
; is 256x256
; "SIMULATION/0.2"
; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
ConnectorProtocolVersion = "SIMULATION/0.3"
[Messaging]
MessageTransferModule = HGMessageTransferModule
LureModule = HGLureModule
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
[AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
; For HGAssetBroker
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
[InventoryService]
; For HGInventoryBroker
LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
[AvatarService]
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
[AuthenticationService]
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
[GridService]
; LocalGridServicesConnector needs this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
StorageProvider = "OpenSim.Data.Null.dll"
; Needed to display non-default map tile images for remote regions
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridLinker = true
AllowHypergridMapSearch = true
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.Null.dll"
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; These are for creating new accounts by the service
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
[GridUserService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
[FriendsService]
LocalServiceModule = "OpenSim.Services.FriendsService.dll"
[Friends]
Connector = "OpenSim.Services.FriendsService.dll"
[AgentPreferencesService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
[LoginService]
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
; This inventory service will be used to initialize the user's inventory
HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
HGInventoryServiceConstructorArg = "HGInventoryService"
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
[GatekeeperService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
;; for the service
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
[UserAgentService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
;; The interface that local users get when they are in other grids
;; This greatly restricts the inventory operations while in other grids
[HGInventoryService]
; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
;; alternatives:
;; HG1.5, more permissive, not recommended, but still supported
;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust
;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
;; The interface that local users get when they are in other grids
;; This restricts/filters the asset operations from the outside
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
[HGFriendsService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridService = "OpenSim.Services.GridService.dll:GridService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
GridService = "OpenSim.Services.GridService.dll:GridService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
InGatekeeper = True
;; This should always be the very last thing on this file
[Includes]
Include-Common = "config-include/StandaloneCommon.ini"
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