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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<OutputType>Exe</OutputType>
<RootNamespace>OpenSim</RootNamespace>
<AssemblyName>OpenSim</AssemblyName>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}</ProjectGuid>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugSymbols>True</DebugSymbols>
<DebugType>Full</DebugType>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<Optimize>True</Optimize>
<DefineConstants>TRACE</DefineConstants>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<ItemGroup>
<Reference Include="Axiom.MathLib, Version=0.7.0.25497, Culture=neutral">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\Axiom.MathLib.dll</HintPath>
</Reference>
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>lib\log4net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="libsecondlife">
<HintPath>bin\Release\libsecondlife.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Agent_Manager.cs" />
<Compile Include="Controller.cs" />
<Compile Include="Prim_manager.cs" />
<Compile Include="Texture_manager.cs" />
<Compile Include="Login_manager.cs" />
<Compile Include="Physics_manager.cs" />
<Compile Include="Asset_manager.cs" />
<Compile Include="Script_manager.cs" />
<Compile Include="Server.cs" />
<Compile Include="StorageManager.cs" />
<Compile Include="GridManager.cs" />
<Compile Include="Globals.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
</Project>
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