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using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
namespace OpenSim.Tests.Common.Mock
{
public class TestAssetCache : BaseAssetRepository, IAssetCache
{
public void AssetReceived(AssetBase asset, bool IsTexture)
{
throw new NotImplementedException();
}
public void AssetNotFound(UUID assetID, bool IsTexture)
{
throw new NotImplementedException();
}
public void Dispose()
{
throw new NotImplementedException();
}
public string Version
{
get { throw new NotImplementedException(); }
}
public string Name
{
get { throw new NotImplementedException(); }
}
public void Initialise()
{
throw new NotImplementedException();
}
public IAssetServer AssetServer
{
get { throw new NotImplementedException(); }
}
public void Initialise(ConfigSettings cs, IAssetServer server)
{
throw new NotImplementedException();
}
public void ShowState()
{
throw new NotImplementedException();
}
public void Clear()
{
throw new NotImplementedException();
}
public bool TryGetCachedAsset(UUID assetID, out AssetBase asset)
{
throw new NotImplementedException();
}
public void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture)
{
throw new NotImplementedException();
}
public AssetBase GetAsset(UUID assetID, bool isTexture)
{
return FetchAsset(assetID);
}
public void AddAsset(AssetBase asset)
{
CreateAsset( asset );
}
public void ExpireAsset(UUID assetID)
{
throw new NotImplementedException();
}
public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest)
{
throw new NotImplementedException();
}
}
}
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