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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using Nini.Config;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Services.PresenceService
{
public class PresenceService : PresenceServiceBase, IPresenceService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public PresenceService(IConfigSource config)
: base(config)
{
m_log.Debug("[PRESENCE SERVICE]: Starting presence service");
}
public bool LoginAgent(string userID, UUID sessionID,
UUID secureSessionID)
{
//PresenceData[] d = m_Database.Get("UserID", userID);
m_Database.Get("UserID", userID);
PresenceData data = new PresenceData();
data.UserID = userID;
data.RegionID = UUID.Zero;
data.SessionID = sessionID;
data.Data = new Dictionary<string, string>();
data.Data["SecureSessionID"] = secureSessionID.ToString();
m_Database.Store(data);
m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent {0} with session {1} and ssession {2}",
userID, sessionID, secureSessionID);
return true;
}
public bool LogoutAgent(UUID sessionID)
{
m_log.DebugFormat("[PRESENCE SERVICE]: Session {0} logout", sessionID);
return m_Database.Delete("SessionID", sessionID.ToString());
}
public bool LogoutRegionAgents(UUID regionID)
{
m_Database.LogoutRegionAgents(regionID);
return true;
}
public bool ReportAgent(UUID sessionID, UUID regionID)
{
m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
try
{
PresenceData pdata = m_Database.Get(sessionID);
if (pdata == null)
return false;
if (pdata.Data == null)
return false;
return m_Database.ReportAgent(sessionID, regionID);
}
catch (Exception e)
{
m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent threw exception {0}", e.StackTrace);
return false;
}
}
public PresenceInfo GetAgent(UUID sessionID)
{
PresenceInfo ret = new PresenceInfo();
PresenceData data = m_Database.Get(sessionID);
if (data == null)
return null;
ret.UserID = data.UserID;
ret.RegionID = data.RegionID;
return ret;
}
public PresenceInfo[] GetAgents(string[] userIDs)
{
List<PresenceInfo> info = new List<PresenceInfo>();
foreach (string userIDStr in userIDs)
{
PresenceData[] data = m_Database.Get("UserID",
userIDStr);
foreach (PresenceData d in data)
{
PresenceInfo ret = new PresenceInfo();
ret.UserID = d.UserID;
ret.RegionID = d.RegionID;
info.Add(ret);
}
}
// m_log.DebugFormat("[PRESENCE SERVICE]: GetAgents for {0} userIDs found {1} presences", userIDs.Length, info.Count);
return info.ToArray();
}
}
}
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