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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Text;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Services.UserProfilesService
{
/// <summary>
/// A client for accessing a profile server using the OpenProfile protocol.
/// </summary>
/// <remarks>
/// This class was adapted from the full OpenProfile class. Since it's only a client, and not a server,
/// it's much simpler.
/// </remarks>
public class OpenProfileClient
{
static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_serverURI;
/// <summary>
/// Creates a client for accessing a foreign grid's profile server using the OpenProfile protocol.
/// </summary>
/// <param name="serverURI">The grid's profile server URL</param>
public OpenProfileClient(string serverURI)
{
m_serverURI = serverURI;
}
/// <summary>
/// Gets an avatar's profile using the OpenProfile protocol.
/// </summary>
/// <param name="props">On success, this will contain the avatar's profile</param>
/// <returns>Success/failure</returns>
/// <remarks>
/// There are two profile modules currently in use in OpenSim: the older one is OpenProfile, and the newer
/// one is UserProfileModule (this file). This method attempts to read an avatar's profile from a foreign
/// grid using the OpenProfile protocol.
/// </remarks>
public bool RequestAvatarPropertiesUsingOpenProfile(ref UserProfileProperties props)
{
Hashtable ReqHash = new Hashtable();
ReqHash["avatar_id"] = props.UserId.ToString();
Hashtable profileData = XMLRPCRequester.SendRequest(ReqHash, "avatar_properties_request", m_serverURI);
if (profileData == null)
return false;
if (!profileData.ContainsKey("data"))
return false;
ArrayList dataArray = (ArrayList)profileData["data"];
if (dataArray == null || dataArray[0] == null)
return false;
profileData = (Hashtable)dataArray[0];
props.WebUrl = string.Empty;
props.AboutText = String.Empty;
props.FirstLifeText = String.Empty;
props.ImageId = UUID.Zero;
props.FirstLifeImageId = UUID.Zero;
props.PartnerId = UUID.Zero;
if (profileData["ProfileUrl"] != null)
props.WebUrl = profileData["ProfileUrl"].ToString();
if (profileData["AboutText"] != null)
props.AboutText = profileData["AboutText"].ToString();
if (profileData["FirstLifeAboutText"] != null)
props.FirstLifeText = profileData["FirstLifeAboutText"].ToString();
if (profileData["Image"] != null)
props.ImageId = new UUID(profileData["Image"].ToString());
if (profileData["FirstLifeImage"] != null)
props.FirstLifeImageId = new UUID(profileData["FirstLifeImage"].ToString());
if (profileData["Partner"] != null)
props.PartnerId = new UUID(profileData["Partner"].ToString());
props.WantToMask = 0;
props.WantToText = String.Empty;
props.SkillsMask = 0;
props.SkillsText = String.Empty;
props.Language = String.Empty;
if (profileData["wantmask"] != null)
props.WantToMask = Convert.ToInt32(profileData["wantmask"].ToString());
if (profileData["wanttext"] != null)
props.WantToText = profileData["wanttext"].ToString();
if (profileData["skillsmask"] != null)
props.SkillsMask = Convert.ToInt32(profileData["skillsmask"].ToString());
if (profileData["skillstext"] != null)
props.SkillsText = profileData["skillstext"].ToString();
if (profileData["languages"] != null)
props.Language = profileData["languages"].ToString();
return true;
}
}
}
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