aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
blob: 0df9380547e25f6a6ff8b3777045d736fad22bde (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using OpenMetaverse;
using log4net;
using Mono.Addins;
using Nini.Config;
using System.Reflection;
using OpenSim.Services.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;

namespace OpenSim.Services.Connectors
{
    public class SimulationDataService : ServiceBase, ISimulationDataService
    {
        private static readonly ILog m_log =
                LogManager.GetLogger(
                MethodBase.GetCurrentMethod().DeclaringType);

        protected ISimulationDataStore m_database;

        public SimulationDataService(IConfigSource config)
            : base(config)
        {
            string dllName = String.Empty;
            string connString = String.Empty;

            // Try reading the [DatabaseService] section, if it exists
            IConfig dbConfig = config.Configs["DatabaseService"];
            if (dbConfig != null)
            {
                dllName = dbConfig.GetString("StorageProvider", String.Empty);
                connString = dbConfig.GetString("ConnectionString", String.Empty);
            }

            // Try reading the [SimulationDataStore] section
            IConfig simConfig = config.Configs["SimulationDataStore"];
            if (simConfig != null)
            {
                dllName = simConfig.GetString("StorageProvider", dllName);
                connString = simConfig.GetString("ConnectionString", connString);
            }

            // We tried, but this doesn't exist. We can't proceed
            if (dllName == String.Empty)
                throw new Exception("No StorageProvider configured");

            m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString });
            if (m_database == null)
                throw new Exception("Could not find a storage interface in the given module");
        }

        public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
        {
            m_database.StoreObject(obj, regionUUID);
        }

        public void RemoveObject(UUID uuid, UUID regionUUID)
        {
            m_database.RemoveObject(uuid, regionUUID);
        }

        public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
        {
            m_database.StorePrimInventory(primID, items);
        }

        public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
        {
            return m_database.LoadObjects(regionUUID);
        }

        public void StoreTerrain(double[,] terrain, UUID regionID)
        {
            m_database.StoreTerrain(terrain, regionID);
        }

        public double[,] LoadTerrain(UUID regionID)
        {
            return m_database.LoadTerrain(regionID);
        }

        public void StoreLandObject(ILandObject Parcel)
        {
            m_database.StoreLandObject(Parcel);
        }

        public void RemoveLandObject(UUID globalID)
        {
            m_database.RemoveLandObject(globalID);
        }

        public List<LandData> LoadLandObjects(UUID regionUUID)
        {
            return m_database.LoadLandObjects(regionUUID);
        }

        public void StoreRegionSettings(RegionSettings rs)
        {
            m_database.StoreRegionSettings(rs);
        }

        public RegionSettings LoadRegionSettings(UUID regionUUID)
        {
            return m_database.LoadRegionSettings(regionUUID);
        }

        public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
        {
            return m_database.LoadRegionWindlightSettings(regionUUID);
        }

        public void StoreRegionWindlightSettings(RegionLightShareData wl)
        {
            m_database.StoreRegionWindlightSettings(wl);
        }
        public void RemoveRegionWindlightSettings(UUID regionID)
        {
            m_database.RemoveRegionWindlightSettings(regionID);
        }
    }
}