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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Server.Base;
using OpenSim.Services.Base;
using OpenSim.Services.Interfaces;
using Nini.Config;
using log4net;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.BakedTextures
{
public class XBakes : ServiceBase, IBakedTextureService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected string m_FSBase;
private System.Text.UTF8Encoding utf8encoding =
new System.Text.UTF8Encoding();
public XBakes(IConfigSource config) : base(config)
{
MainConsole.Instance.Commands.AddCommand("fs", false,
"delete bakes", "delete bakes <ID>",
"Delete agent's baked textures from server",
HandleDeleteBakes);
IConfig assetConfig = config.Configs["BakedTextureService"];
if (assetConfig == null)
{
throw new Exception("No BakedTextureService configuration");
}
m_FSBase = assetConfig.GetString("BaseDirectory", String.Empty);
if (m_FSBase == String.Empty)
{
m_log.ErrorFormat("[BAKES]: BaseDirectory not specified");
throw new Exception("Configuration error");
}
m_log.Info("[BAKES]: XBakes service enabled");
}
public string Get(string id)
{
string file = HashToFile(id);
string diskFile = Path.Combine(m_FSBase, file);
if (File.Exists(diskFile))
{
try
{
byte[] content = File.ReadAllBytes(diskFile);
return utf8encoding.GetString(content);
}
catch
{
}
}
return String.Empty;
}
public void Store(string id, string sdata)
{
string file = HashToFile(id);
string diskFile = Path.Combine(m_FSBase, file);
Directory.CreateDirectory(Path.GetDirectoryName(diskFile));
File.Delete(diskFile);
byte[] data = utf8encoding.GetBytes(sdata);
using (FileStream fs = File.Create(diskFile))
fs.Write(data, 0, data.Length);
}
private void HandleDeleteBakes(string module, string[] args)
{
if (args.Length < 3)
{
MainConsole.Instance.Output("Syntax: delete bakes <ID>");
return;
}
string file = HashToFile(args[2]);
string diskFile = Path.Combine(m_FSBase, file);
if (File.Exists(diskFile))
{
File.Delete(diskFile);
MainConsole.Instance.Output("Bakes deleted");
return;
}
MainConsole.Instance.Output("Bakes not found");
}
public string HashToPath(string hash)
{
return Path.Combine(hash.Substring(0, 2),
Path.Combine(hash.Substring(2, 2),
Path.Combine(hash.Substring(4, 2),
hash.Substring(6, 4))));
}
public string HashToFile(string hash)
{
return Path.Combine(HashToPath(hash), hash);
}
}
}
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