aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs
blob: 9b86986c55706810fe710d6a2aab83e6b03b0e99 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.IO;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;

namespace OpenSim.Server.Handlers.Asset
{
    public class AssetServiceConnector : ServiceConnector
    {
        private IAssetService m_AssetService;
        private string m_ConfigName = "AssetService";

        public AssetServiceConnector(IConfigSource config, IHttpServer server, string configName) :
                base(config, server, configName)
        {
            if (configName != String.Empty)
                m_ConfigName = configName;

            IConfig serverConfig = config.Configs[m_ConfigName];
            if (serverConfig == null)
                throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));

            string assetService = serverConfig.GetString("LocalServiceModule",
                    String.Empty);

            if (assetService == String.Empty)
                throw new Exception("No LocalServiceModule in config file");

            Object[] args = new Object[] { config, m_ConfigName };
            m_AssetService =
                    ServerUtils.LoadPlugin<IAssetService>(assetService, args);

            if (m_AssetService == null)
                throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));

            bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false);
            bool allowDeleteAllTypes = serverConfig.GetBoolean("AllowRemoteDeleteAllTypes", false);

            AllowedRemoteDeleteTypes allowedRemoteDeleteTypes;

            if (!allowDelete)
            {
                allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.None;
            }
            else
            {
                if (allowDeleteAllTypes)
                    allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.All;
                else
                    allowedRemoteDeleteTypes = AllowedRemoteDeleteTypes.MapTile;
            }

            server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));
            server.AddStreamHandler(new AssetServerPostHandler(m_AssetService));
            server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService, allowedRemoteDeleteTypes));
            server.AddStreamHandler(new AssetsExistHandler(m_AssetService));

            MainConsole.Instance.Commands.AddCommand("Assets", false,
                    "show asset",
                    "show asset <ID>",
                    "Show asset information",
                    HandleShowAsset);

            MainConsole.Instance.Commands.AddCommand("Assets", false,
                    "delete asset",
                    "delete asset <ID>",
                    "Delete asset from database",
                    HandleDeleteAsset);

            MainConsole.Instance.Commands.AddCommand("Assets", false,
                    "dump asset",
                    "dump asset <ID>",
                    "Dump asset to a file",
                    "The filename is the same as the ID given.",
                    HandleDumpAsset);
        }

        void HandleDeleteAsset(string module, string[] args)
        {
            if (args.Length < 3)
            {
                MainConsole.Instance.Output("Syntax: delete asset <ID>");
                return;
            }

            AssetBase asset = m_AssetService.Get(args[2]);

            if (asset == null || asset.Data.Length == 0)
            {
                MainConsole.Instance.OutputFormat("Could not find asset with ID {0}", args[2]);
                return;
            }

            if (!m_AssetService.Delete(asset.ID))
                MainConsole.Instance.OutputFormat("ERROR: Could not delete asset {0} {1}", asset.ID, asset.Name);
            else
                MainConsole.Instance.OutputFormat("Deleted asset {0} {1}", asset.ID, asset.Name);
        }

        void HandleDumpAsset(string module, string[] args)
        {
            if (args.Length < 3)
            {
                MainConsole.Instance.Output("Usage is dump asset <ID>");
                return;
            }

            UUID assetId;
            string rawAssetId = args[2];

            if (!UUID.TryParse(rawAssetId, out assetId))
            {
                MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid ID format", rawAssetId);
                return;
            }
            
            AssetBase asset = m_AssetService.Get(assetId.ToString());
            if (asset == null)
            {                
                MainConsole.Instance.OutputFormat("ERROR: No asset found with ID {0}", assetId);
                return;                
            }
            
            string fileName = rawAssetId;

            if (!ConsoleUtil.CheckFileDoesNotExist(MainConsole.Instance, fileName))
                return;
            
            using (FileStream fs = new FileStream(fileName, FileMode.CreateNew))
            {
                using (BinaryWriter bw = new BinaryWriter(fs))
                {
                    bw.Write(asset.Data);
                }
            }   
            
            MainConsole.Instance.OutputFormat("Asset dumped to file {0}", fileName);
        }

        void HandleShowAsset(string module, string[] args)
        {
            if (args.Length < 3)
            {
                MainConsole.Instance.Output("Syntax: show asset <ID>");
                return;
            }

            AssetBase asset = m_AssetService.Get(args[2]);

            if (asset == null || asset.Data.Length == 0)
            {
                MainConsole.Instance.Output("Asset not found");
                return;
            }

            int i;

            MainConsole.Instance.OutputFormat("Name: {0}", asset.Name);
            MainConsole.Instance.OutputFormat("Description: {0}", asset.Description);
            MainConsole.Instance.OutputFormat("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
            MainConsole.Instance.OutputFormat("Content-type: {0}", asset.Metadata.ContentType);
            MainConsole.Instance.OutputFormat("Size: {0} bytes", asset.Data.Length);
            MainConsole.Instance.OutputFormat("Temporary: {0}", asset.Temporary ? "yes" : "no");
            MainConsole.Instance.OutputFormat("Flags: {0}", asset.Metadata.Flags);

            for (i = 0 ; i < 5 ; i++)
            {
                int off = i * 16;
                if (asset.Data.Length <= off)
                    break;
                int len = 16;
                if (asset.Data.Length < off + len)
                    len = asset.Data.Length - off;

                byte[] line = new byte[len];
                Array.Copy(asset.Data, off, line, 0, len);

                string text = BitConverter.ToString(line);
                MainConsole.Instance.Output(String.Format("{0:x4}: {1}", off, text));
            }
        }
    }
}