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path: root/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.

[assembly : AssemblyTitle("OpenSim.Region.ScriptEngine.RemoteServer")]
[assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")]
[assembly : AssemblyCopyright("Copyright ©  2007")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.

[assembly : ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM

[assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:

[assembly : AssemblyVersion("1.0.0.0")]
[assembly : AssemblyFileVersion("1.0.0.0")]