aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/ChOdePlugin/OdeUtils.cs
blob: e7e7bb362363b530d95e36839ffd89d595d3d90c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
/* Ubit 2012
  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

// no endian conversion. So can't be use to pass information around diferent cpus with diferent endian

using System;
using System.IO;
using OpenMetaverse;

namespace OpenSim.Region.Physics.OdePlugin
{
   
    unsafe public class wstreamer
    {
        byte[] buf;
        int index;
        byte* src;

        public wstreamer()
        {
            buf = new byte[1024];
            index = 0;
        }
        public wstreamer(int size)
        {
            buf = new byte[size];
            index = 0;
        }

        public byte[] close()
        {
            byte[] data = new byte[index];
            Buffer.BlockCopy(buf, 0, data, 0, index); 
            return data;
        }

        public void Seek(int pos)
        {
            index = pos;
        }

        public void Seekrel(int pos)
        {
            index += pos;
        }

        public void Wbyte(byte value)
        {
            buf[index++] = value;
        }
        public void Wshort(short value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wushort(ushort value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wint(int value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wuint(uint value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wlong(long value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wulong(ulong value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }

        public void Wfloat(float value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }

        public void Wdouble(double value)
        {
            src = (byte*)&value;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }

        public void Wvector3(Vector3 value)
        {
            src = (byte*)&value.X;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
            src = (byte*)&value.Y; // it may have padding ??
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
            src = (byte*)&value.Z;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
        public void Wquat(Quaternion value)
        {
            src = (byte*)&value.X;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
            src = (byte*)&value.Y; // it may have padding ??
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
            src = (byte*)&value.Z;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
            src = (byte*)&value.W;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src++;
            buf[index++] = *src;
        }
    }

    unsafe public class rstreamer
    {
        private byte[] rbuf;
        private int ptr;
        private byte* dst;

        public rstreamer(byte[] data)
        {
            rbuf = data;
            ptr = 0;
        }

        public void close()
        {
        }

        public void Seek(int pos)
        {
            ptr = pos;
        }

        public void Seekrel(int pos)
        {
            ptr += pos;
        }

        public byte Rbyte()
        {
            return (byte)rbuf[ptr++];
        }

        public short Rshort()
        {
            short v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public ushort Rushort()
        {
            ushort v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public int Rint()
        {
            int v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public uint Ruint()
        {
            uint v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public long Rlong()
        {
            long v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public ulong Rulong()
        {
            ulong v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }
        public float Rfloat()
        {
            float v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }

        public double Rdouble()
        {
            double v;
            dst = (byte*)&v;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }

        public Vector3 Rvector3()
        {
            Vector3 v;
            dst = (byte*)&v.X;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            dst = (byte*)&v.Y;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            dst = (byte*)&v.Z;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];
            return v;
        }

        public Quaternion Rquat()
        {
            Quaternion v;
            dst = (byte*)&v.X;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            dst = (byte*)&v.Y;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            dst = (byte*)&v.Z;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            dst = (byte*)&v.W;
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst++ = rbuf[ptr++];
            *dst = rbuf[ptr++];

            return v;
        }
    }
}