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using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
/// <summary>
/// This maintains the relationship between a UUID and a user name.
/// </summary>
public interface IUserManagement
{
string GetUserName(UUID uuid);
string GetUserHomeURL(UUID uuid);
string GetUserUUI(UUID uuid);
string GetUserServerURL(UUID uuid, string serverType);
int GetUserFlags(UUID userID);
int GetUserCreated(UUID userID);
string GetUserTitle(UUID userID);
/// <summary>
/// Add a user.
/// </summary>
/// <remarks>
/// If an account is found for the UUID, then the names in this will be used rather than any information
/// extracted from creatorData.
/// </remarks>
/// <param name="uuid"></param>
/// <param name="creatorData">The creator data for this user.</param>
void AddUser(UUID uuid, string creatorData);
/// <summary>
/// Add a user.
/// </summary>
/// <remarks>
/// The UUID is related to the name without any other checks being performed, such as user account presence.
/// </remarks>
/// <param name="uuid"></param>
/// <param name="firstName"></param>
/// <param name="lastName"></param>
void AddUser(UUID uuid, string firstName, string lastName);
/// <summary>
/// Add a user.
/// </summary>
/// <remarks>
/// The arguments apart from uuid are formed into a creatorData string and processing proceeds as for the
/// AddUser(UUID uuid, string creatorData) method.
/// </remarks>
/// <param name="uuid"></param>
/// <param name="firstName"></param>
/// <param name="profileURL"></param>
void AddUser(UUID uuid, string firstName, string lastName, string homeURL);
bool IsLocalGridUser(UUID uuid);
}
}
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