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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Servers;
using OpenSim.Region.Capabilities;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Interfaces;
using System.Reflection;
namespace OpenSim.Region.Environment
{
public class StorageManager
{
private IRegionDataStore m_dataStore;
public IRegionDataStore DataStore
{
get
{
return m_dataStore;
}
}
public StorageManager(IRegionDataStore storage)
{
m_dataStore = storage;
}
public StorageManager(string dllName, string dataStoreFile, string dataStoreDB)
{
Assembly pluginAssembly = Assembly.LoadFrom(dllName);
foreach (Type pluginType in pluginAssembly.GetTypes())
{
if (pluginType.IsPublic)
{
if (!pluginType.IsAbstract)
{
Type typeInterface = pluginType.GetInterface("IRegionDataStore", true);
if (typeInterface != null)
{
IRegionDataStore plug = (IRegionDataStore)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Initialise(dataStoreFile, dataStoreDB);
m_dataStore = plug;
}
typeInterface = null;
}
}
}
pluginAssembly = null;
//TODO: Add checking and warning to make sure it initialised.
}
}
}
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