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using Axiom.Math;
using libsecondlife;
namespace OpenSim.Region.Environment.Scenes.Scripting
{
public interface IScriptHost
{
string Name { get; set; }
string SitName { get; set; }
string TouchName { get; set; }
string Description { get; set; }
LLUUID UUID { get; }
LLUUID ObjectOwner { get; }
LLUUID ObjectCreator { get; }
LLVector3 AbsolutePosition { get; }
void SetText(string text, Vector3 color, double alpha);
}
}
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