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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Region.Environment.Scenes.Scripting
{
public interface IScriptHost
{
string Name { get; set;}
string SitName{ get; set;}
string TouchName { get; set;}
string Description { get; set; }
LLUUID UUID { get; }
LLUUID ObjectOwner { get;}
LLUUID ObjectCreator { get; }
LLVector3 AbsolutePosition { get; }
void SetText(string text, Axiom.Math.Vector3 color, double alpha);
}
}
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