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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules
{
public class FriendsModule : IRegionModule
{
private Scene m_scene;
public void Initialise(Scene scene)
{
m_scene = scene;
}
public void PostInitialise()
{
}
public void CloseDown()
{
}
public string GetName()
{
return "FriendsModule";
}
public bool IsSharedModule()
{
return false;
}
}
}
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