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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenMetaverse.Assets;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
using OpenSim.Tests.Common.Setup;
namespace OpenSim.Region.CoreModules.World.Land.Tests
{
[TestFixture]
public class PrimCountModuleTests
{
[Test]
public void TestAddObject()
{
TestHelper.InMethod();
// log4net.Config.XmlConfigurator.Configure();
PrimCountModule pcm = new PrimCountModule();
LandManagementModule lmm = new LandManagementModule();
Scene scene = SceneSetupHelpers.SetupScene();
SceneSetupHelpers.SetupSceneModules(scene, lmm, pcm);
UUID dummyUserId = new UUID("99999999-9999-9999-9999-999999999999");
ILandObject lo = new LandObject(UUID.Zero, false, scene);
lo.SetLandBitmap(lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
lmm.AddLandObject(lo);
//scene.loadAllLandObjectsFromStorage(scene.RegionInfo.originRegionID);
string objName = "obj1";
UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
SceneObjectPart part
= new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
{ Name = objName, UUID = objUuid };
Assert.That(pcm.GetOwnerCount(lo.LandData.GlobalID), Is.EqualTo(0));
Assert.That(pcm.GetGroupCount(lo.LandData.GlobalID), Is.EqualTo(0));
Assert.That(pcm.GetOthersCount(lo.LandData.GlobalID), Is.EqualTo(0));
Assert.That(pcm.GetUserCount(lo.LandData.GlobalID, UUID.Zero), Is.EqualTo(0));
Assert.That(pcm.GetUserCount(lo.LandData.GlobalID, dummyUserId), Is.EqualTo(0));
Assert.That(pcm.GetSimulatorCount(lo.LandData.GlobalID), Is.EqualTo(0));
scene.AddNewSceneObject(new SceneObjectGroup(part), false);
Assert.That(pcm.GetOwnerCount(lo.LandData.GlobalID), Is.EqualTo(1));
Assert.That(pcm.GetGroupCount(lo.LandData.GlobalID), Is.EqualTo(0));
Assert.That(pcm.GetOthersCount(lo.LandData.GlobalID), Is.EqualTo(0));
Assert.That(pcm.GetUserCount(lo.LandData.GlobalID, UUID.Zero), Is.EqualTo(1));
Assert.That(pcm.GetUserCount(lo.LandData.GlobalID, dummyUserId), Is.EqualTo(0));
Assert.That(pcm.GetSimulatorCount(lo.LandData.GlobalID), Is.EqualTo(1));
}
}
}
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