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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
{
public class HGInventoryBroker : ISharedRegionModule, IInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private bool m_Enabled = false;
private bool m_Initialized = false;
private Scene m_Scene;
private UserProfileCacheService m_UserProfileService; // This should change to IUserProfileService
private IInventoryService m_GridService;
private ISessionAuthInventoryService m_HGService;
private string m_LocalGridInventoryURI = string.Empty;
public string Name
{
get { return "HGInventoryBroker"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("InventoryServices", "");
if (name == Name)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
return;
}
string localDll = inventoryConfig.GetString("LocalGridInventoryService",
String.Empty);
string HGDll = inventoryConfig.GetString("HypergridInventoryService",
String.Empty);
if (localDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
if (HGDll == String.Empty)
{
m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
//return;
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
Object[] args = new Object[] { source };
m_GridService =
ServerUtils.LoadPlugin<IInventoryService>(localDll,
args);
m_HGService =
ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
args);
if (m_GridService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
return;
}
if (m_HGService == null)
{
m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
return;
}
m_LocalGridInventoryURI = inventoryConfig.GetString("InventoryServerURI", string.Empty);
m_Enabled = true;
m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
if (!m_Initialized)
{
m_Scene = scene;
// HACK for now. Ugh!
m_UserProfileService = m_Scene.CommsManager.UserProfileCacheService;
// ugh!
m_UserProfileService.SetInventoryService(this);
scene.CommsManager.UserService.SetInventoryService(this);
m_Initialized = true;
}
scene.RegisterModuleInterface<IInventoryService>(this);
}
public void RemoveRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
}
#region IInventoryService
public bool CreateUserInventory(UUID userID)
{
return m_GridService.CreateUserInventory(userID);
}
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return m_GridService.GetInventorySkeleton(userId);
}
public InventoryCollection GetUserInventory(UUID userID)
{
if (IsLocalGridUser(userID))
return m_GridService.GetUserInventory(userID);
else
return null;
}
public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
{
if (IsLocalGridUser(userID))
m_GridService.GetUserInventory(userID, callback);
else
{
UUID sessionID = GetSessionID(userID);
string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
m_HGService.GetUserInventory(uri, sessionID, callback);
}
}
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
return new List<InventoryItemBase>();
}
public bool AddFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
if (IsLocalGridUser(folder.Owner))
return m_GridService.AddFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
return m_HGService.AddFolder(uri, folder, sessionID);
}
}
public bool UpdateFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
if (IsLocalGridUser(folder.Owner))
return m_GridService.UpdateFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
return m_HGService.UpdateFolder(uri, folder, sessionID);
}
}
public bool MoveFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
if (IsLocalGridUser(folder.Owner))
return m_GridService.MoveFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
return m_HGService.MoveFolder(uri, folder, sessionID);
}
}
public bool PurgeFolder(InventoryFolderBase folder)
{
if (folder == null)
return false;
if (IsLocalGridUser(folder.Owner))
return m_GridService.PurgeFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
return m_HGService.PurgeFolder(uri, folder, sessionID);
}
}
public bool AddItem(InventoryItemBase item)
{
if (item == null)
return false;
if (IsLocalGridUser(item.Owner))
return m_GridService.AddItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
return m_HGService.AddItem(uri, item, sessionID);
}
}
public bool UpdateItem(InventoryItemBase item)
{
if (item == null)
return false;
if (IsLocalGridUser(item.Owner))
return m_GridService.UpdateItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
return m_HGService.UpdateItem(uri, item, sessionID);
}
}
public bool DeleteItem(InventoryItemBase item)
{
if (item == null)
return false;
if (IsLocalGridUser(item.Owner))
return m_GridService.DeleteItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
return m_HGService.DeleteItem(uri, item, sessionID);
}
}
public InventoryItemBase QueryItem(InventoryItemBase item)
{
if (item == null)
return null;
if (IsLocalGridUser(item.Owner))
return m_GridService.QueryItem(item);
else
{
UUID sessionID = GetSessionID(item.Owner);
string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
return m_HGService.QueryItem(uri, item, sessionID);
}
}
public InventoryFolderBase QueryFolder(InventoryFolderBase folder)
{
if (folder == null)
return null;
if (IsLocalGridUser(folder.Owner))
return m_GridService.QueryFolder(folder);
else
{
UUID sessionID = GetSessionID(folder.Owner);
string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
return m_HGService.QueryFolder(uri, folder, sessionID);
}
}
public bool HasInventoryForUser(UUID userID)
{
return false;
}
public InventoryFolderBase RequestRootFolder(UUID userID)
{
return null;
}
public List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return new List<InventoryItemBase>();
}
#endregion
private UUID GetSessionID(UUID userID)
{
ScenePresence sp = m_Scene.GetScenePresence(userID);
if (sp != null)
return sp.ControllingClient.SessionId;
return UUID.Zero;
}
private bool IsLocalGridUser(UUID userID)
{
if (m_UserProfileService == null)
return false;
CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID);
if (uinfo == null)
return true;
string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI);
if ((userInventoryServerURI == m_LocalGridInventoryURI) || (userInventoryServerURI == ""))
{
return true;
}
return false;
}
private string GetUserInventoryURI(UUID userID)
{
string invURI = m_LocalGridInventoryURI;
CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID);
if ((uinfo == null) || (uinfo.UserProfile == null))
return invURI;
string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI);
if ((userInventoryServerURI != null) &&
(userInventoryServerURI != ""))
invURI = userInventoryServerURI;
return invURI;
}
}
}
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