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using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.InterGrid
{
public class OGSRadmin : IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private readonly List<Scene> m_scenes = new List<Scene>();
private CommunicationsManager m_com;
private IConfigSource m_settings;
#region Implementation of IRegionModuleBase
public string Name
{
get { return "OGS Supporting RAdmin"; }
}
public void Initialise(IConfigSource source)
{
m_settings = source;
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
lock(m_scenes)
m_scenes.Add(scene);
}
public void RemoveRegion(Scene scene)
{
lock (m_scenes)
m_scenes.Remove(scene);
}
public void RegionLoaded(Scene scene)
{
}
public void PostInitialise()
{
if (m_settings.Configs["Startup"].GetBoolean("gridmode", false))
{
m_com = m_scenes[0].CommsManager;
m_com.HttpServer.AddXmlRPCHandler("grid_message", GridWideMessage);
}
}
#endregion
#region IRegionModule
public void Initialise(Scene scene, IConfigSource source)
{
m_settings = source;
lock (m_scenes)
m_scenes.Add(scene);
}
public bool IsSharedModule
{
get { return true; }
}
#endregion
public XmlRpcResponse GridWideMessage(XmlRpcRequest req, IPEndPoint remoteClient)
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable responseData = new Hashtable();
Hashtable requestData = (Hashtable)req.Params[0];
if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey))
{
responseData["accepted"] = false;
responseData["success"] = false;
responseData["error"] = "Invalid Key";
response.Value = responseData;
return response;
}
string message = (string)requestData["message"];
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
lock(m_scenes)
foreach (Scene scene in m_scenes)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendGeneralAlert(message);
}
responseData["accepted"] = true;
responseData["success"] = true;
response.Value = responseData;
return response;
}
}
}
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