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using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Types;
using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder;
namespace OpenSim.Region.Communications.OGS1
{
public class OGS1InventoryService : IInventoryServices
{
public OGS1InventoryService()
{
}
#region IInventoryServices Members
public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
{
}
public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder)
{
}
public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
{
}
public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
{
}
public void CreateNewUserInventory(LLUUID user)
{
}
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
{
return new List<InventoryFolderBase>();
}
#endregion
}
}
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