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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Types;
using System.Collections;
namespace OpenSim.Region.Communications.Local
{
public class LocalBackEndServices : IGridServices, IInterRegionCommunications
{
protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>();
protected Dictionary<ulong, RegionCommsListener> m_regionListeners = new Dictionary<ulong, RegionCommsListener>();
private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>();
public LocalBackEndServices()
{
}
/// <summary>
/// Register a region method with the BackEnd Services.
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public RegionCommsListener RegisterRegion(RegionInfo regionInfo)
{
//Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering");
if (!this.m_regions.ContainsKey((uint)regionInfo.RegionHandle))
{
//Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle );
this.m_regions.Add(regionInfo.RegionHandle, regionInfo);
RegionCommsListener regionHost = new RegionCommsListener();
this.m_regionListeners.Add(regionInfo.RegionHandle, regionHost);
return regionHost;
}
//already in our list of regions so for now lets return null
return null;
}
/// <summary>
/// </summary>
/// <param name="regionInfo"></param>
/// <returns></returns>
public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
{
// Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle);
List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
foreach (RegionInfo reg in m_regions.Values)
{
// Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY);
if (reg.RegionLocX != x || reg.RegionLocY != y)
{
//Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location");
if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2)))
{
if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2)))
{
neighbours.Add(reg);
}
}
}
}
return neighbours;
}
/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <returns></returns>
public RegionInfo RequestNeighbourInfo(ulong regionHandle)
{
if (this.m_regions.ContainsKey(regionHandle))
{
return this.m_regions[regionHandle];
}
return null;
}
/// <summary>
///
/// </summary>
/// <param name="minX"></param>
/// <param name="minY"></param>
/// <param name="maxX"></param>
/// <param name="maxY"></param>
/// <returns></returns>
public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
{
List<MapBlockData> mapBlocks = new List<MapBlockData>();
foreach (RegionInfo regInfo in this.m_regions.Values)
{
if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY)))
{
MapBlockData map = new MapBlockData();
map.Name = regInfo.RegionName;
map.X = (ushort)regInfo.RegionLocX;
map.Y = (ushort)regInfo.RegionLocY;
map.WaterHeight = (byte)regInfo.EstateSettings.waterHeight;
map.MapImageId = regInfo.EstateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007");
map.Agents = 1;
map.RegionFlags = 72458694;
map.Access = 13;
mapBlocks.Add(map);
}
}
return mapBlocks;
}
/// <summary>
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentData"></param>
/// <returns></returns>
public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData
{
//Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent");
if (this.m_regionListeners.ContainsKey(regionHandle))
{
// Console.WriteLine("CommsManager- Informing a region to expect child agent");
this.m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agentData);
return true;
}
return false;
}
/// <summary>
///
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="agentID"></param>
/// <param name="position"></param>
/// <returns></returns>
public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{
if (this.m_regionListeners.ContainsKey(regionHandle))
{
// Console.WriteLine("CommsManager- Informing a region to expect avatar crossing");
this.m_regionListeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying);
return true;
}
return false;
}
public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId)
{
if (this.m_regionListeners.ContainsKey(regionHandle))
{
return true;
}
return false;
}
/// <summary>
/// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="loginData"></param>
/// <returns></returns>
public void AddNewSession(ulong regionHandle, Login loginData)
{
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = loginData.Agent;
agent.firstname = loginData.First;
agent.lastname = loginData.Last;
agent.SessionID = loginData.Session;
agent.SecureSessionID = loginData.SecureSession;
agent.circuitcode = loginData.CircuitCode;
agent.BaseFolder = loginData.BaseFolder;
agent.InventoryFolder = loginData.InventoryFolder;
agent.startpos = loginData.StartPos;
agent.CapsPath = loginData.CapsPath;
TriggerExpectUser(regionHandle, agent);
}
public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent)
{
if (this.m_regionListeners.ContainsKey(regionHandle))
{
this.m_regionListeners[regionHandle].TriggerExpectUser(regionHandle, agent);
}
}
public void PingCheckReply(Hashtable respData)
{
foreach (ulong region in this.m_regions.Keys)
{
Hashtable regData = new Hashtable();
RegionInfo reg = m_regions[region];
regData["status"] = "active";
regData["handle"] = region.ToString();
respData[reg.RegionID.ToStringHyphenated()] = regData;
}
}
public bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
{
if (m_regionListeners.ContainsKey(regionHandle))
{
return m_regionListeners[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position,
isFlying);
}
return false;
}
public bool IncomingChildAgent(ulong regionHandle, AgentCircuitData agentData)
{
if (m_regionListeners.ContainsKey(regionHandle))
{
TriggerExpectUser(regionHandle, agentData);
return true;
}
return false;
}
}
}
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