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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife.Packets;
namespace OpenSim.Region.ClientStack.LindenUDP
{
class KillPacket : Packet
{
private Header header;
public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer)
{
}
public override void FromBytes(byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer)
{
}
public override Header Header { get { return header; } set { header = value; }}
public override byte[] ToBytes()
{
return new byte[0];
}
public KillPacket()
{
Header = new LowHeader();
Header.ID = 65531;
Header.Reliable = true;
}
public override PacketType Type
{
get
{
return PacketType.UseCircuitCode;
}
}
}
}
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