1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using libsecondlife;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.Communications.OGS1;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Physics.Manager;
using Timer=System.Timers.Timer;
namespace OpenSim
{
public delegate void ConsoleCommand(string[] comParams);
public class OpenSimMain : RegionApplicationBase, conscmd_callback
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string proxyUrl;
private int proxyOffset = 0;
private const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml";
public string m_physicsEngine;
public string m_meshEngineName;
public string m_scriptEngine;
public bool m_sandbox;
public bool user_accounts;
public bool m_gridLocalAsset;
public bool m_see_into_region_from_neighbor;
protected LocalLoginService m_loginService;
protected string m_storageDll;
protected string m_startupCommandsFile;
protected string m_shutdownCommandsFile;
protected List<UDPServer> m_udpServers = new List<UDPServer>();
protected List<RegionInfo> m_regionData = new List<RegionInfo>();
private bool m_physicalPrim;
private bool m_permissions = false;
private bool m_standaloneAuthenticate = false;
private string m_standaloneWelcomeMessage = null;
private string m_standaloneInventoryPlugin;
private string m_standaloneAssetPlugin;
private string m_standaloneUserPlugin;
private string m_standaloneInventorySource;
private string m_standaloneAssetSource;
private string m_standaloneUserSource;
private string m_assetStorage = "local";
private string m_timedScript = "disabled";
private Timer m_scriptTimer;
public ConsoleCommand CreateAccount = null;
private bool m_dumpAssetsToFile;
private List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>();
private IniConfigSource m_config;
public IniConfigSource ConfigSource
{
get { return m_config; }
set { m_config = value; }
}
public BaseHttpServer HttpServer
{
get { return m_httpServer; }
}
public List<UDPServer> UdpServers
{
get { return m_udpServers; }
}
public List<RegionInfo> RegionData
{
get { return m_regionData; }
}
private ModuleLoader m_moduleLoader;
public ModuleLoader ModuleLoader
{
get { return m_moduleLoader; }
set { m_moduleLoader = value; }
}
public OpenSimMain(IConfigSource configSource)
: base()
{
IConfig startupConfig = configSource.Configs["Startup"];
// The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) occasionally seems to corrupt its addin cache
// Hence, as a temporary solution we'll remove it before each startup
if (Directory.Exists("addin-db-000"))
Directory.Delete("addin-db-000", true);
if (Directory.Exists("addin-db-001"))
Directory.Delete("addin-db-001", true);
m_log.Info("[OPENSIM MAIN]: PLEASE IGNORE THE SCANNING ERRORS BELOW. These are the result of a temporary problem with our plugins manager.");
AddinManager.Initialize(".");
AddinManager.Registry.Update(null);
Application.iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini");
m_config = new IniConfigSource();
//check for .INI file (either default or name passed in command line)
if (File.Exists(Application.iniFilePath))
{
m_config.Merge(new IniConfigSource(Application.iniFilePath));
m_config.Merge(configSource);
}
else
{
Application.iniFilePath = Path.Combine(Util.configDir(), Application.iniFilePath);
if (File.Exists(Application.iniFilePath))
{
m_config.Merge(new IniConfigSource(Application.iniFilePath));
m_config.Merge(configSource);
}
else
{
// no default config files, so set default values, and save it
m_config.Merge(DefaultConfig());
m_config.Merge(configSource);
m_config.Save(Application.iniFilePath);
}
}
ReadConfigSettings();
}
public static IConfigSource DefaultConfig()
{
IConfigSource DefaultConfig = new IniConfigSource();
if (DefaultConfig.Configs["Startup"] == null)
DefaultConfig.AddConfig("Startup");
IConfig config = DefaultConfig.Configs["Startup"];
if (config != null)
{
config.Set("gridmode", false);
config.Set("physics", "basicphysics");
config.Set("physical_prim", true);
config.Set("see_into_this_sim_from_neighbor", true);
config.Set("serverside_object_permissions", false);
config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
config.Set("storage_prim_inventories", true);
config.Set("startup_console_commands_file", String.Empty);
config.Set("shutdown_console_commands_file", String.Empty);
config.Set("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
config.Set("asset_database", "sqlite");
}
if (DefaultConfig.Configs["StandAlone"] == null)
DefaultConfig.AddConfig("StandAlone");
config = DefaultConfig.Configs["StandAlone"];
if (config != null)
{
config.Set("accounts_authenticate", false);
config.Set("welcome_message", "Welcome to OpenSim");
config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
config.Set("inventory_source", "");
config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
config.Set("user_source", "");
config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
config.Set("asset_source", "");
config.Set("dump_assets_to_file", false);
}
if (DefaultConfig.Configs["Network"] == null)
DefaultConfig.AddConfig("Network");
config = DefaultConfig.Configs["Network"];
if (config != null)
{
config.Set("default_location_x", 1000);
config.Set("default_location_y", 1000);
config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort);
config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort);
config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString());
config.Set("grid_send_key", "null");
config.Set("grid_recv_key", "null");
config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString());
config.Set("user_send_key", "null");
config.Set("user_recv_key", "null");
config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString());
config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString());
}
if (DefaultConfig.Configs["RemoteAdmin"] == null)
DefaultConfig.AddConfig("RemoteAdmin");
config = DefaultConfig.Configs["RemoteAdmin"];
if (config != null)
{
config.Set("enabled", "false");
}
if (DefaultConfig.Configs["Voice"] == null)
DefaultConfig.AddConfig("Voice");
config = DefaultConfig.Configs["Voice"];
if (config != null)
{
config.Set("enabled", "false");
}
return DefaultConfig;
}
protected void ReadConfigSettings()
{
m_networkServersInfo = new NetworkServersInfo();
IConfig startupConfig = m_config.Configs["Startup"];
if (startupConfig != null)
{
m_sandbox = !startupConfig.GetBoolean("gridmode", false);
m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll");
if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
{
m_storageDll = "OpenSim.Data.SQLite.dll";
Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
Thread.Sleep(3000);
}
m_storageConnectionString
= startupConfig.GetString("storage_connection_string", "URI=file:OpenSim.db,version=3");
m_storagePersistPrimInventories
= startupConfig.GetBoolean("storage_prim_inventories", true);
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
m_scriptEngine = startupConfig.GetString("script_engine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll");
m_assetStorage = startupConfig.GetString("asset_database", "local");
m_timedScript = startupConfig.GetString("timer_Script", "disabled");
}
IConfig standaloneConfig = m_config.Configs["StandAlone"];
if (standaloneConfig != null)
{
m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", false);
m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message", "Welcome to OpenSim");
m_standaloneInventoryPlugin =
standaloneConfig.GetString("inventory_plugin", "OpenSim.Data.SQLite.dll");
m_standaloneInventorySource =
standaloneConfig.GetString("inventory_source","");
m_standaloneUserPlugin =
standaloneConfig.GetString("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
m_standaloneUserSource =
standaloneConfig.GetString("user_source","");
m_standaloneAssetPlugin =
standaloneConfig.GetString("asset_plugin", "OpenSim.Data.SQLite.dll");
m_standaloneAssetSource =
standaloneConfig.GetString("asset_source","");
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
}
//if (!m_sandbox)
//m_SendChildAgentTaskData = false;
m_networkServersInfo.loadFromConfiguration(m_config);
}
/// <summary>
/// Performs initialisation of the scene, such as loading configuration from disk.
/// </summary>
public override void StartUp()
{
//
// Called from app startup (OpenSim.Application)
//
m_log.Info("====================================================================");
m_log.Info("========================= STARTING OPENSIM =========================");
m_log.Info("====================================================================");
m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid"));
m_console = CreateConsole();
MainConsole.Instance = m_console;
StatsManager.StartCollectingSimExtraStats();
// Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp
// TerrainManager, StorageManager, HTTP Server
// This base will call abstract Initialize
base.StartUp();
// StandAlone mode? m_sandbox is determined by !startupConfig.GetBoolean("gridmode", false)
if (m_sandbox)
{
LocalInventoryService inventoryService = new LocalInventoryService();
inventoryService.AddPlugin(m_standaloneInventoryPlugin, m_standaloneInventorySource);
LocalUserServices userService =
new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,
m_networkServersInfo.DefaultHomeLocY, inventoryService);
userService.AddPlugin(m_standaloneUserPlugin);
LocalBackEndServices backendService = new LocalBackEndServices();
CommunicationsLocal localComms =
new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService,
inventoryService, backendService, backendService, m_dumpAssetsToFile);
m_commsManager = localComms;
m_loginService =
new LocalLoginService(userService, m_standaloneWelcomeMessage, localComms, m_networkServersInfo,
m_standaloneAuthenticate);
m_loginService.OnLoginToRegion += backendService.AddNewSession;
// set up XMLRPC handler for client's initial login request message
m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
// provides the web form login
m_httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin);
// Provides the LLSD login
m_httpServer.SetLLSDHandler(m_loginService.LLSDLoginMethod);
CreateAccount = localComms.doCreate;
}
else
{
// We are in grid mode
m_commsManager = new CommunicationsOGS1(m_networkServersInfo, m_httpServer, m_assetCache);
m_httpServer.AddStreamHandler(new SimStatusHandler());
}
proxyUrl = ConfigSource.Configs["Network"].GetString("proxy_url", "");
proxyOffset = Int32.Parse(ConfigSource.Configs["Network"].GetString("proxy_offset", "0"));
// Create a ModuleLoader instance
m_moduleLoader = new ModuleLoader(m_config);
ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup");
foreach (TypeExtensionNode node in nodes)
{
m_log.InfoFormat("[PLUGINS]: Loading OpenSim application plugin {0}", node.Path);
IApplicationPlugin plugin = (IApplicationPlugin)node.CreateInstance();
plugin.Initialise(this);
m_plugins.Add(plugin);
}
// Start UDP servers
//for (int i = 0; i < m_udpServers.Count; i++)
//{
// m_udpServers[i].ServerListener();
// }
//Run Startup Commands
if (m_startupCommandsFile != String.Empty)
{
RunCommandScript(m_startupCommandsFile);
}
else
{
m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
}
// Start timer script (run a script every xx seconds)
if (m_timedScript != "disabled")
{
m_scriptTimer = new Timer();
m_scriptTimer.Enabled = true;
m_scriptTimer.Interval = (int)(1200 * 1000);
m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript);
}
// We are done with startup
PrintFileToConsole("startuplogo.txt");
m_log.Info("[OPENSIM MAIN]: Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
}
protected override void Initialize()
{
//
// Called from base.StartUp()
//
m_httpServerPort = m_networkServersInfo.HttpListenerPort;
IAssetServer assetServer;
if (m_assetStorage == "db4o")
{
assetServer = new LocalAssetServer();
}
else if (m_assetStorage == "grid")
{
assetServer = new GridAssetClient(m_networkServersInfo.AssetURL);
}
else
{
SQLAssetServer sqlAssetServer = new SQLAssetServer(m_standaloneAssetPlugin, m_standaloneAssetSource);
sqlAssetServer.LoadDefaultAssets();
assetServer = sqlAssetServer;
}
m_assetCache = new AssetCache(assetServer);
m_sceneManager.OnRestartSim += handleRestartRegion;
}
public LLUUID CreateUser(string tempfirstname, string templastname, string tempPasswd, uint regX, uint regY)
{
return m_commsManager.AddUser(tempfirstname,templastname,tempPasswd,regX,regY);
}
/// <summary>
/// Execute the region creation process. This includes setting up scene infrastructure.
/// </summary>
/// <param name="regionInfo"></param>
/// <param name="portadd_flag"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) {
return CreateRegion(regionInfo, portadd_flag, false);
}
/// <summary>
/// Execute the region creation process. This includes setting up scene infrastructure.
/// </summary>
/// <param name="regionInfo"></param>
/// <param name="portadd_flag"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo) {
return CreateRegion(regionInfo, false, true);
}
/// <summary>
/// Execute the region creation process. This includes setting up scene infrastructure.
/// </summary>
/// <param name="regionInfo"></param>
/// <param name="portadd_flag"></param>
/// <param name="do_post_init"></param>
/// <returns></returns>
public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init)
{
int port = regionInfo.InternalEndPoint.Port;
// set initial RegionID to originRegionID in RegionInfo. (it needs for loding prims)
regionInfo.originRegionID = regionInfo.RegionID;
// set initial ServerURI
regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName
+ ":" + regionInfo.InternalEndPoint.Port.ToString();
regionInfo.HttpPort = m_httpServerPort;
if ((proxyUrl.Length > 0) && (portadd_flag))
{
// set proxy url to RegionInfo
regionInfo.proxyUrl = proxyUrl;
Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName);
}
UDPServer udpServer;
Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions);
m_log.Info("[MODULES]: Loading Region's modules");
List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, ".");
//m_moduleLoader.PickupModules(scene, "ScriptEngines");
//m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene);
if (string.IsNullOrEmpty(m_scriptEngine))
{
m_log.Info("[MODULES]: No script engien module specified");
}
else
{
m_log.Info("[MODULES]: Loading scripting engine modules");
foreach (string module in m_scriptEngine.Split(','))
{
string mod = module.Trim(" \t".ToCharArray()); // Clean up name
m_log.Info("[MODULES]: Loading scripting engine: " + mod);
try
{
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", mod), scene);
}
catch (Exception ex)
{
m_log.Error("[MODULES]: Failed to load script engine: " + ex.ToString());
}
}
}
m_moduleLoader.InitialiseSharedModules(scene);
scene.SetModuleInterfaces();
//moved these here as the terrain texture has to be created after the modules are initialized
// and has to happen before the region is registered with the grid.
scene.CreateTerrainTexture(true);
scene.RegisterRegionWithGrid();
//Server side object editing permissions checking
scene.PermissionsMngr.BypassPermissions = !m_permissions;
// We need to do this after we've initialized the scripting engines.
scene.StartScripts();
scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
scene.LandChannel.performParcelPrimCountUpdate();
m_sceneManager.Add(scene);
m_udpServers.Add(udpServer);
m_regionData.Add(regionInfo);
udpServer.ServerListener();
if (do_post_init)
{
foreach (IRegionModule module in modules)
{
module.PostInitialise();
}
}
return udpServer;
}
protected override StorageManager CreateStorageManager(string connectionstring)
{
return new StorageManager(m_storageDll, connectionstring, m_storagePersistPrimInventories);
}
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
AgentCircuitManager circuitManager)
{
PermissionManager permissionManager = new PermissionManager();
SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
return
new Scene(regionInfo, circuitManager, permissionManager, m_commsManager, sceneGridService, m_assetCache,
storageManager, m_httpServer,
m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor);
}
public void handleRestartRegion(RegionInfo whichRegion)
{
m_log.Error("[OPENSIM MAIN]: Got restart signal from SceneManager");
// Shutting down the UDP server
bool foundUDPServer = false;
int UDPServerElement = 0;
for (int i = 0; i < m_udpServers.Count; i++)
{
if (m_udpServers[i].RegionHandle == whichRegion.RegionHandle)
{
UDPServerElement = i;
foundUDPServer = true;
break;
}
}
if (foundUDPServer)
{
// m_udpServers[UDPServerElement].Server.End
m_udpServers[UDPServerElement].Server.Close();
m_udpServers.RemoveAt(UDPServerElement);
}
//Removing the region from the sim's database of regions..
int RegionHandleElement = -1;
for (int i = 0; i < m_regionData.Count; i++)
{
if (whichRegion.RegionHandle == m_regionData[i].RegionHandle)
{
RegionHandleElement = i;
}
}
if (RegionHandleElement >= 0)
{
m_regionData.RemoveAt(RegionHandleElement);
}
CreateRegion(whichRegion, true);
//UDPServer restartingRegion = CreateRegion(whichRegion);
//restartingRegion.ServerListener();
//m_sceneManager.SendSimOnlineNotification(restartingRegion.RegionHandle);
}
protected override ConsoleBase CreateConsole()
{
return new ConsoleBase("Region", this);
}
# region Setup methods
protected override PhysicsScene GetPhysicsScene()
{
return GetPhysicsScene(m_physicsEngine, m_meshEngineName);
}
private class SimStatusHandler : IStreamedRequestHandler
{
public byte[] Handle(string path, Stream request)
{
return Encoding.UTF8.GetBytes("OK");
}
public string ContentType
{
get { return "text/plain"; }
}
public string HttpMethod
{
get { return "GET"; }
}
public string Path
{
get { return "/simstatus/"; }
}
}
#endregion
/// <summary>
/// Performs any last-minute sanity checking and shuts down the region server
/// </summary>
public virtual void Shutdown()
{
if (proxyUrl.Length > 0)
{
Util.XmlRpcCommand(proxyUrl, "Stop");
}
if (m_startupCommandsFile != String.Empty)
{
RunCommandScript(m_shutdownCommandsFile);
}
m_log.Info("[SHUTDOWN]: Closing all threads");
m_log.Info("[SHUTDOWN]: Killing listener thread");
m_log.Info("[SHUTDOWN]: Killing clients");
// TODO: implement this
m_log.Info("[SHUTDOWN]: Closing console and terminating");
m_sceneManager.Close();
m_console.Close();
Environment.Exit(0);
}
private void RunAutoTimerScript(object sender, EventArgs e)
{
if (m_timedScript != "disabled")
{
RunCommandScript(m_timedScript);
}
}
#region Console Commands
/// <summary>
///
/// </summary>
/// <param name="fileName"></param>
private void RunCommandScript(string fileName)
{
m_log.Info("[COMMANDFILE]: Running " + fileName);
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentCommand = String.Empty;
while ((currentCommand = readFile.ReadLine()) != null)
{
if (currentCommand != String.Empty)
{
m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
m_console.RunCommand(currentCommand);
}
}
}
else
{
m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands");
}
}
private void PrintFileToConsole(string fileName)
{
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentLine = String.Empty;
while ((currentLine = readFile.ReadLine()) != null)
{
m_log.Info("[!]" + currentLine);
}
}
}
/// <summary>
/// Runs commands issued by the server console from the operator
/// </summary>
/// <param name="command">The first argument of the parameter (the command)</param>
/// <param name="cmdparams">Additional arguments passed to the command</param>
public override void RunCmd(string command, string[] cmdparams)
{
base.RunCmd(command, cmdparams);
switch (command)
{
case "clear-assets":
m_assetCache.Clear();
break;
case "set-time":
m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
break;
case "force-update":
m_console.Notice("Updating all clients");
m_sceneManager.ForceCurrentSceneClientUpdate();
break;
case "edit-scale":
if (cmdparams.Length == 4)
{
m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams);
}
break;
case "debug":
if (cmdparams.Length > 0)
{
Debug(cmdparams);
}
break;
case "scene-debug":
if (cmdparams.Length == 3)
{
if (m_sceneManager.CurrentScene == null)
{
m_console.Error("CONSOLE", "Please use 'change-region <regioname>' first");
}
else
{
m_sceneManager.CurrentScene.SetSceneCoreDebug(!Convert.ToBoolean(cmdparams[0]), !Convert.ToBoolean(cmdparams[1]), !Convert.ToBoolean(cmdparams[2]));
}
}
else
{
m_console.Error("scene-debug <scripting> <collisions> <physics> (where inside <> is true/false)");
}
break;
case "help":
m_console.Notice("alert - send alert to a designated user or all users.");
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
m_console.Notice(" alert general [Message] - send an alert to all users.");
m_console.Notice("backup - trigger a simulator backup");
m_console.Notice("change-region [name] - sets the region that many of these commands affect.");
m_console.Notice("clear-assets - clear asset cache");
m_console.Notice("command-script [filename] - Execute command in a file.");
m_console.Notice("config get section field - get a config value");
m_console.Notice("config save - save OpenSim.ini");
m_console.Notice("config set section field value - set a config value");
m_console.Notice("create user - adds a new user.");
m_console.Notice("debug - debugging commands");
m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)");
m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
m_console.Notice("export-map [filename] - save image of world map");
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
m_console.Notice("permissions [true/false] - turn on/off permissions on the scene");
m_console.Notice("quit - equivalent to shutdown.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
m_console.Notice("script - manually trigger scripts? or script commands?");
m_console.Notice("set-time [x] - set the current scene time phase");
m_console.Notice("show assets - show state of asset cache.");
m_console.Notice("show modules - shows info about loaded modules.");
m_console.Notice("show regions - shows info about active regions.");
m_console.Notice("show users - show info about connected users.");
m_console.Notice("show stats - statistical information for this server not displayed in the client");
m_console.Notice("shutdown - disconnect all clients and shutdown.");
m_console.Notice("terrain help - show help for terrain commands.");
m_console.Notice("threads - list threads");
break;
case "threads":
// m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
// int _tc = 0;
// foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
// {
// _tc++;
// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
// }
List<Thread> threads = ThreadTracker.GetThreads();
if (threads == null)
{
m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode.");
}
else
{
int _tc = 0;
m_console.Notice("THREAD", threads.Count + " threads are being tracked:");
foreach (Thread t in threads)
{
_tc++;
m_console.Notice("THREAD", _tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString());
}
}
break;
case "save-xml":
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-xml":
LLVector3 loadOffset = new LLVector3(0, 0, 0);
if (cmdparams.Length > 0)
{
bool generateNewIDS = false;
if (cmdparams.Length > 1)
{
if (cmdparams[1] == "-newUID")
{
generateNewIDS = true;
}
if (cmdparams.Length > 2)
{
loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]);
if (cmdparams.Length > 3)
{
loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]);
}
if (cmdparams.Length > 4)
{
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
}
m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
loadOffset.Z + ">");
}
}
m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
}
break;
case "save-xml2":
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-xml2":
if (cmdparams.Length > 0)
{
m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "plugin":
m_sceneManager.SendCommandToPluginModules(cmdparams);
break;
case "command-script":
if (cmdparams.Length > 0)
{
RunCommandScript(cmdparams[0]);
}
break;
case "permissions":
// Treats each user as a super-admin when disabled
bool permissions = Convert.ToBoolean(cmdparams[0]);
m_sceneManager.SetBypassPermissionsOnCurrentScene(!permissions);
break;
case "backup":
m_sceneManager.BackupCurrentScene();
break;
case "alert":
m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
break;
case "create":
CreateAccount(cmdparams);
break;
case "create-region":
CreateRegion(new RegionInfo(cmdparams[0], "Regions/" + cmdparams[1],false), true);
break;
case "remove-region":
string regName = CombineParams(cmdparams, 0);
Scene killScene;
if (m_sceneManager.TryGetScene(regName, out killScene))
{
if (m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID)
{
m_sceneManager.TrySetCurrentScene("..");
}
m_regionData.Remove(killScene.RegionInfo);
m_sceneManager.CloseScene(killScene);
}
break;
case "exit":
case "quit":
case "shutdown":
Shutdown();
break;
case "restart":
m_sceneManager.RestartCurrentScene();
break;
case "change-region":
if (cmdparams.Length > 0)
{
string regionName = CombineParams(cmdparams, 0);
if (!m_sceneManager.TrySetCurrentScene(regionName))
{
m_console.Error("Couldn't set current region to: " + regionName);
}
}
if (m_sceneManager.CurrentScene == null)
{
m_console.Error("CONSOLE", "Currently at Root level. To change region please use 'change-region <regioname>'");
}
else
{
m_console.Error("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
". To change region please use 'change-region <regioname>'");
}
break;
case "export-map":
if (cmdparams.Length > 0)
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
}
else
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
}
break;
case "config":
string n = command.ToUpper();
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "set":
if (cmdparams.Length < 4)
{
m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
}
else
{
IConfig c = DefaultConfig().Configs[cmdparams[1]];
if (c == null)
c = DefaultConfig().AddConfig(cmdparams[1]);
string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
c.Set(cmdparams[2], _value);
m_config.Merge(c.ConfigSource);
m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
_value);
}
break;
case "get":
if (cmdparams.Length < 3)
{
m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY");
m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
}
else
{
IConfig c = DefaultConfig().Configs[cmdparams[1]];
if (c == null)
{
m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
break;
}
else
{
m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
c.GetString(cmdparams[2]));
}
}
break;
case "save":
m_console.Notice("Saving configuration file: " + Application.iniFilePath);
m_config.Save(Application.iniFilePath);
break;
}
}
break;
case "modules":
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "list":
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared region module: " + irm.Name);
}
break;
case "unload":
if (cmdparams.Length > 1)
{
foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
{
if (rm.Name.ToLower() == cmdparams[1].ToLower())
{
m_console.Notice("Unloading module: " + rm.Name);
m_moduleLoader.UnloadModule(rm);
}
}
}
break;
case "load":
if (cmdparams.Length > 1)
{
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
{
m_console.Notice("Loading module: " + cmdparams[1]);
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
}
}
break;
}
}
break;
default:
string[] tmpPluginArgs = new string[cmdparams.Length + 1];
cmdparams.CopyTo(tmpPluginArgs, 1);
tmpPluginArgs[0] = command;
m_sceneManager.SendCommandToPluginModules(tmpPluginArgs);
break;
}
}
public void Debug(string[] args)
{
switch (args[0])
{
case "packet":
if (args.Length > 1)
{
int newDebug;
if (int.TryParse(args[1], out newDebug))
{
m_sceneManager.SetDebugPacketOnCurrentScene(newDebug);
}
else
{
m_console.Error("packet debug should be 0..2");
}
m_console.Notice("New packet debug: " + newDebug.ToString());
}
break;
default:
m_console.Error("Unknown debug");
break;
}
}
// see BaseOpenSimServer
public override void Show(string ShowWhat)
{
base.Show(ShowWhat);
switch (ShowWhat)
{
case "assets":
m_assetCache.ShowState();
break;
case "users":
IList agents = m_sceneManager.GetCurrentSceneAvatars();
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
m_console.Notice(
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname",
"Agent ID", "Circuit", "IP", "Region", "Status"));
foreach (ScenePresence presence in agents)
{
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
string regionName;
EndPoint ep = null;
if (regionInfo == null)
{
regionName = "Unresolvable";
}
else
{
regionName = regionInfo.RegionName;
}
for (int i = 0; i < m_udpServers.Count; i++)
{
if (m_udpServers[i].RegionHandle == presence.RegionHandle)
{
m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep);
}
}
m_console.Notice(
String.Format(
"{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}",
presence.Firstname,
presence.Lastname,
presence.UUID,
presence.ControllingClient.CircuitCode,
ep,
regionName,
((((ClientView)presence.ControllingClient).PacketProcessingEnabled)
?"Active client":"Standby client")));
}
m_console.Notice("");
break;
case "modules":
m_console.Notice("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared Module: " + module.Name);
}
break;
case "regions":
m_sceneManager.ForEachScene(
delegate(Scene scene)
{
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
scene.RegionInfo.RegionLocY);
});
break;
case "stats":
if (StatsManager.SimExtraStats != null)
{
m_console.Notice(
"STATS", Environment.NewLine + StatsManager.SimExtraStats.Report());
}
else
{
m_console.Notice("Extra sim statistics collection has not been enabled");
}
break;
}
}
private string CombineParams(string[] commandParams, int pos)
{
string result = String.Empty;
for (int i = pos; i < commandParams.Length; i++)
{
result += commandParams[i] + " ";
}
result = result.TrimEnd(' ');
return result;
}
#endregion
/// <summary>
/// Get the start time and up time of Region server
/// </summary>
/// <param name="starttime">The first out parameter describing when the Region server started</param>
/// <param name="uptime">The second out parameter describing how long the Region server has run</param>
public void GetRunTime(out string starttime, out string uptime)
{
starttime = m_startuptime.ToString();
uptime = (DateTime.Now - m_startuptime).ToString();
}
/// <summary>
/// Get the number of the avatars in the Region server
/// </summary>
/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
public void GetAvatarNumber(out int usernum)
{
usernum = m_sceneManager.GetCurrentSceneAvatars().Count;
}
/// <summary>
/// Get the number of the avatars in the Region server
/// </summary>
/// <param name="usernum">The first out parameter describing the number of all the avatars in the Region server</param>
public void GetRegionNumber(out int regionnum)
{
int accounter = 0;
//List<string> regionNameList = new List<string>();
m_sceneManager.ForEachScene(delegate(Scene scene) {
accounter++;
});
regionnum = accounter;
}
}
}
|