1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Xml;
using log4net;
using Nini.Config;
using OpenSim.Framework;
namespace OpenSim
{
public class ConfigurationLoader
{
protected ConfigSettings m_configSettings;
protected OpenSimConfigSource m_config;
protected NetworkServersInfo m_networkServersInfo;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public ConfigurationLoader()
{
}
public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings,
out NetworkServersInfo networkInfo)
{
m_configSettings = configSettings = new ConfigSettings();
m_networkServersInfo = networkInfo = new NetworkServersInfo();
bool iniFileExists = false;
IConfig startupConfig = configSource.Configs["Startup"];
string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName);
string masterFileName = startupConfig.GetString("inimaster", "");
string masterfilePath = Path.Combine(Util.configDir(), masterFileName);
string iniDirName = startupConfig.GetString("inidirectory", "config");
//string iniDirPath = Path.Combine(Util.configDir(), iniDirName);
m_config = new OpenSimConfigSource();
m_config.Source = new IniConfigSource();
m_config.Source.Merge(DefaultConfig());
m_log.Info("[CONFIG] Reading configuration settings");
Uri configUri;
String xmlPath = Path.Combine(Util.configDir(), "OpenSim.xml");
//check for master .INI file (name passed in command line, no default), or XML over http
if (masterFileName.Length > 0) // If a master file name is given ...
{
m_log.InfoFormat("[CONFIG] Reading config master file {0}", masterfilePath);
bool isMasterUri = Uri.TryCreate(masterFileName, UriKind.Absolute, out configUri) &&
configUri.Scheme == Uri.UriSchemeHttp;
if (!ReadConfig(masterFileName, masterfilePath, m_config, isMasterUri))
{
m_log.FatalFormat("[CONFIG] Could not open master config file {0}", masterfilePath);
}
}
if (Directory.Exists(iniDirName))
{
m_log.InfoFormat("Searching folder: {0} , for config ini files", iniDirName);
string[] fileEntries = Directory.GetFiles(iniDirName);
foreach (string filePath in fileEntries)
{
if (Path.GetExtension(filePath).ToLower() == ".ini")
{
// m_log.InfoFormat("reading ini file < {0} > from config dir", filePath);
ReadConfig(Path.GetFileName(filePath), filePath, m_config, false);
}
}
}
// Check for .INI file (either default or name passed on command
// line) or XML config source over http
bool isIniUri = Uri.TryCreate(iniFileName, UriKind.Absolute, out configUri) &&
configUri.Scheme == Uri.UriSchemeHttp;
iniFileExists = ReadConfig(iniFileName, Application.iniFilePath, m_config, isIniUri);
if (!iniFileExists)
{
// check for a xml config file
if (File.Exists(xmlPath))
{
Application.iniFilePath = xmlPath;
m_log.InfoFormat("Reading XML configuration from {0}", Path.GetFullPath(xmlPath));
iniFileExists = true;
m_config.Source = new XmlConfigSource();
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
}
}
m_config.Source.Merge(configSource);
if (!iniFileExists)
{
m_log.FatalFormat("[CONFIG] Could not load any configuration");
if (!isIniUri)
m_log.FatalFormat("[CONFIG] Tried to load {0}, ", Path.GetFullPath(Application.iniFilePath));
else
m_log.FatalFormat("[CONFIG] Tried to load from URI {0}, ", iniFileName);
m_log.FatalFormat("[CONFIG] and XML source {0}", Path.GetFullPath(xmlPath));
m_log.FatalFormat("[CONFIG] Did you copy the OpenSim.ini.example file to OpenSim.ini?");
Environment.Exit(1);
}
ReadConfigSettings();
return m_config;
}
/// <summary>
/// Provide same ini loader functionality for standard ini and master ini - file system or XML over http
/// </summary>
/// <param name="iniName">The name of the ini to load</param>
/// <param name="iniPath">Full path to the ini</param>
/// <param name="m_config">The current configuration source</param>
/// <param name="isUri">Boolean representing whether the ini source is a URI path over http or a file on the system</param>
/// <returns></returns>
private bool ReadConfig(string iniName, string iniPath, OpenSimConfigSource m_config, bool isUri)
{
bool success = false;
if (!isUri && File.Exists(iniPath))
{
m_log.InfoFormat("[CONFIG] Reading configuration file {0}", Path.GetFullPath(iniPath));
// From reading Nini's code, it seems that later merged keys replace earlier ones.
m_config.Source.Merge(new IniConfigSource(iniPath));
success = true;
}
else
{
if (isUri)
{
m_log.InfoFormat("[CONFIG] {0} is a http:// URI, fetching ...", iniName);
// The ini file path is a http URI
// Try to read it
try
{
XmlReader r = XmlReader.Create(iniName);
XmlConfigSource cs = new XmlConfigSource(r);
m_config.Source.Merge(cs);
success = true;
m_log.InfoFormat("[CONFIG] Loaded config from {0}", iniName);
}
catch (Exception e)
{
m_log.FatalFormat("[CONFIG] Exception reading config from URI {0}\n" + e.ToString(), iniName);
Environment.Exit(1);
}
}
}
return success;
}
/// <summary>
/// Setup a default config values in case they aren't present in the ini file
/// </summary>
/// <returns></returns>
public static IConfigSource DefaultConfig()
{
IConfigSource defaultConfig = new IniConfigSource();
{
IConfig config = defaultConfig.Configs["Startup"];
if (null == config)
config = defaultConfig.AddConfig("Startup");
config.Set("region_info_source", "filesystem");
config.Set("gridmode", false);
config.Set("physics", "basicphysics");
config.Set("meshing", "ZeroMesher");
config.Set("physical_prim", true);
config.Set("see_into_this_sim_from_neighbor", true);
config.Set("serverside_object_permissions", false);
config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
config.Set("storage_prim_inventories", true);
config.Set("startup_console_commands_file", String.Empty);
config.Set("shutdown_console_commands_file", String.Empty);
config.Set("DefaultScriptEngine", "XEngine");
config.Set("asset_database", "default");
config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
// life doesn't really work without this
config.Set("EventQueue", true);
}
{
IConfig config = defaultConfig.Configs["StandAlone"];
if (null == config)
config = defaultConfig.AddConfig("StandAlone");
config.Set("accounts_authenticate", true);
config.Set("welcome_message", "Welcome to OpenSimulator");
config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
config.Set("inventory_source", "");
config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
config.Set("user_source", "");
config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
config.Set("asset_source", "URI=file:Asset.db,version=3");
config.Set("LibrariesXMLFile", string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar));
config.Set("AssetSetsXMLFile", string.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar));
config.Set("dump_assets_to_file", false);
}
{
IConfig config = defaultConfig.Configs["Network"];
if (null == config)
config = defaultConfig.AddConfig("Network");
config.Set("default_location_x", 1000);
config.Set("default_location_y", 1000);
config.Set("http_listener_port", DefaultSettings.DefaultRegionHttpPort);
config.Set("remoting_listener_port", DefaultSettings.DefaultRegionRemotingPort);
config.Set("grid_server_url", "http://127.0.0.1:" + DefaultSettings.DefaultGridServerHttpPort.ToString());
config.Set("grid_send_key", "null");
config.Set("grid_recv_key", "null");
config.Set("user_server_url", "http://127.0.0.1:" + DefaultSettings.DefaultUserServerHttpPort.ToString());
config.Set("user_send_key", "null");
config.Set("user_recv_key", "null");
config.Set("asset_server_url", "http://127.0.0.1:" + DefaultSettings.DefaultAssetServerHttpPort.ToString());
config.Set("inventory_server_url", "http://127.0.0.1:" + DefaultSettings.DefaultInventoryServerHttpPort.ToString());
config.Set("secure_inventory_server", "true");
}
return defaultConfig;
}
protected virtual void ReadConfigSettings()
{
IConfig startupConfig = m_config.Source.Configs["Startup"];
if (startupConfig != null)
{
m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode", false);
m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true);
m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
{
m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
m_log.Warn("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
Thread.Sleep(3000);
}
m_configSettings.StorageConnectionString
= startupConfig.GetString("storage_connection_string");
m_configSettings.EstateConnectionString
= startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString);
m_configSettings.AssetStorage
= startupConfig.GetString("asset_database");
m_configSettings.AssetCache
= startupConfig.GetString("AssetCache", "OpenSim.Framework.Communications.Cache.AssetCache");
m_configSettings.ClientstackDll
= startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
}
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
if (standaloneConfig != null)
{
m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source");
m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source");
m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");
m_configSettings.LibrariesXMLFile = standaloneConfig.GetString("LibrariesXMLFile");
m_configSettings.AssetSetsXMLFile = standaloneConfig.GetString("AssetSetsXMLFile");
m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
}
m_networkServersInfo.loadFromConfiguration(m_config.Source);
}
}
}
|