aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Application/ConfigurationLoader.cs
blob: 6fde1402c58ec6c583f3308fe5edd16c092e6a68 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.IO;
using OpenSim.Framework;
using Nini;
using Nini.Config;

namespace OpenSim
{
    public class ConfigurationLoader
    {
        protected ConfigSettings m_configSettings;
        protected OpenSimConfigSource m_config;
        protected NetworkServersInfo m_networkServersInfo;

        public ConfigurationLoader()
        {
           
        }

        public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo)
        {
            m_configSettings = configSettings = new ConfigSettings();
            m_networkServersInfo = networkInfo = new NetworkServersInfo();
            bool iniFileExists = false;

            IConfig startupConfig = configSource.Configs["Startup"];

            string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
            Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName);

            string masterFileName = startupConfig.GetString("inimaster", "");
            string masterfilePath = Path.Combine(Util.configDir(), masterFileName);

            m_config = new OpenSimConfigSource();
            m_config.Source = new IniConfigSource();
            m_config.Source.Merge(DefaultConfig());

            //check for .INI file (either default or name passed in command line)
            if (File.Exists(masterfilePath))
            {
                m_config.Source.Merge(new IniConfigSource(masterfilePath));
            }

            if (File.Exists(Application.iniFilePath))
            {
                iniFileExists = true;

                // From reading Nini's code, it seems that later merged keys replace earlier ones.                
                m_config.Source.Merge(new IniConfigSource(Application.iniFilePath));
            }
            else
            {
                // check for a xml config file                
                Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml");

                if (File.Exists(Application.iniFilePath))
                {
                    iniFileExists = true;

                    m_config.Source = new XmlConfigSource();
                    m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
                }
            }

            m_config.Source.Merge(configSource);

            if (!iniFileExists)
                m_config.Save("OpenSim.ini");

            ReadConfigSettings();

            return m_config;
        }

        /// <summary>
        /// Setup a default config values in case they aren't present in the ini file
        /// </summary>
        /// <returns></returns>
        public static IConfigSource DefaultConfig()
        {
            IConfigSource defaultConfig = new IniConfigSource();

            {
                IConfig config = defaultConfig.Configs["Startup"];

                if (null == config)
                    config = defaultConfig.AddConfig("Startup");

                config.Set("gridmode", false);
                config.Set("physics", "basicphysics");
                config.Set("meshing", "ZeroMesher");
                config.Set("physical_prim", true);
                config.Set("see_into_this_sim_from_neighbor", true);
                config.Set("serverside_object_permissions", false);
                config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
                config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
                config.Set("storage_prim_inventories", true);
                config.Set("startup_console_commands_file", String.Empty);
                config.Set("shutdown_console_commands_file", String.Empty);
                config.Set("DefaultScriptEngine", "ScriptEngine.DotNetEngine");
                config.Set("asset_database", "sqlite");
                config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
            }

            {
                IConfig config = defaultConfig.Configs["StandAlone"];

                if (null == config)
                    config = defaultConfig.AddConfig("StandAlone");

                config.Set("accounts_authenticate", false);
                config.Set("welcome_message", "Welcome to OpenSimulator");
                config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
                config.Set("inventory_source", "");
                config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
                config.Set("user_source", "");
                config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
                config.Set("asset_source", "");
                config.Set("dump_assets_to_file", false);
            }

            {
                IConfig config = defaultConfig.Configs["Network"];

                if (null == config)
                    config = defaultConfig.AddConfig("Network");

                config.Set("default_location_x", 1000);
                config.Set("default_location_y", 1000);
                config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort);
                config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort);
                config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString());
                config.Set("grid_send_key", "null");
                config.Set("grid_recv_key", "null");
                config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString());
                config.Set("user_send_key", "null");
                config.Set("user_recv_key", "null");
                config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString());
                config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString());
                config.Set("secure_inventory_server", "true");
            }

            return defaultConfig;
        }

        protected virtual void ReadConfigSettings()
        {
            IConfig startupConfig = m_config.Source.Configs["Startup"];

            if (startupConfig != null)
            {
                m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode");
                m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
                m_configSettings.MeshEngineName = startupConfig.GetString("meshing");

                m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim");

                m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor");

                m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
                if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
                {
                    m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
                    Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
                    Thread.Sleep(3000);
                }

                m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string");
                m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString);
                m_configSettings.AssetStorage = startupConfig.GetString("asset_database");
                m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin");
            }

            IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
            if (standaloneConfig != null)
            {
                m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate");
                m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");

                m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
                m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source");
                m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
                m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source");
                m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
                m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");

                m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file");
            }

            m_networkServersInfo.loadFromConfiguration(m_config.Source);
        }
    }
}