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using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
using libsecondlife;
namespace OpenSim
{
public interface OpenSimNetworkHandler
{
void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender);
void RemoveClientCircuit(uint circuitcode);
void RegisterPacketServer(PacketServer server);
}
}
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