1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Data;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Framework.UserManagement;
using InventoryFolder=OpenSim.Framework.InventoryFolder;
namespace OpenSim.Grid.UserServer
{
public delegate void UserLoggedInAtLocation(LLUUID agentID, LLUUID sessionID, LLUUID RegionID,
ulong regionhandle, float positionX, float positionY, float positionZ, string firstname, string lastname);
public class UserLoginService : LoginService
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
private UserLoggedInAtLocation handlerUserLoggedInAtLocation = null;
public UserConfig m_config;
public UserLoginService(
UserManagerBase userManager, LibraryRootFolder libraryRootFolder,
UserConfig config, string welcomeMess)
: base(userManager, libraryRootFolder, welcomeMess)
{
m_config = config;
}
/// <summary>
/// Customises the login response and fills in missing values.
/// </summary>
/// <param name="response">The existing response</param>
/// <param name="theUser">The user profile</param>
public override void CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
{
bool tryDefault = false;
//CFK: Since the try is always "tried", the "Home Location" message should always appear, so comment this one.
//CFK: m_log.Info("[LOGIN]: Load information from the gridserver");
try
{
RegionProfileData SimInfo = null;
int start_x = -1;
int start_y = -1;
int start_z = -1;
if (startLocationRequest == "last")
{
SimInfo =
RegionProfileData.RequestSimProfileData(
theUser.CurrentAgent.Handle, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
}
else if (startLocationRequest == "home")
{
SimInfo =
RegionProfileData.RequestSimProfileData(
theUser.HomeRegion, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
}
else
{
string[] startLocationRequestParsed = Util.ParseStartLocationRequest(startLocationRequest);
m_log.Info("[DEBUGLOGINPARSE]: 1:" + startLocationRequestParsed[0] + ", 2:" + startLocationRequestParsed[1] + ", 3:" + startLocationRequestParsed[2] + ", 4:" + startLocationRequestParsed[3]);
if (startLocationRequestParsed[0] == "last")
{
// TODO: Parse out startlocationrequest string in the format; 'uri:RegionName&X&Y&Z'
SimInfo =
RegionProfileData.RequestSimProfileData(
theUser.CurrentAgent.Handle, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
}
else
{
m_log.Info("[LOGIN]: Looking up Sim: " + startLocationRequestParsed[0]);
SimInfo =
RegionProfileData.RequestSimProfileData(
startLocationRequestParsed[0], m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
if (SimInfo == null)
{
m_log.Info("[LOGIN]: Didn't find region with a close name match sending to home location");
SimInfo =
RegionProfileData.RequestSimProfileData(
theUser.HomeRegion, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
} else {
start_x = Convert.ToInt32(startLocationRequestParsed[1]);
start_y = Convert.ToInt32(startLocationRequestParsed[2]);
start_z = Convert.ToInt32(startLocationRequestParsed[3]);
}
}
}
// Customise the response
//CFK: This is redundant and the next message should always appear.
//CFK: m_log.Info("[LOGIN]: Home Location");
response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * Constants.RegionSize).ToString() + ",r" +
(SimInfo.regionLocY * Constants.RegionSize).ToString() + "], " +
"'position':[r" + theUser.HomeLocation.X.ToString() + ",r" +
theUser.HomeLocation.Y.ToString() + ",r" + theUser.HomeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.HomeLocation.X.ToString() + ",r" +
theUser.HomeLocation.Y.ToString() + ",r" + theUser.HomeLocation.Z.ToString() + "]}";
// Destination
//CFK: The "Notifying" message always seems to appear, so subsume the data from this message into
//CFK: the next one for X & Y and comment this one.
//CFK: m_log.Info("[LOGIN]: CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX +
//CFK: "; Region Y: " + SimInfo.regionLocY);
response.SimAddress = Util.GetHostFromDNS(SimInfo.serverURI.Split(new char[] { '/', ':' })[3]).ToString();
response.SimPort = uint.Parse(SimInfo.serverURI.Split(new char[] { '/', ':' })[4]);
response.RegionX = SimInfo.regionLocX;
response.RegionY = SimInfo.regionLocY;
//Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI
string capsPath = Util.GetRandomCapsPath();
response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/";
m_log.DebugFormat(
"[LOGIN]: Sending new CAPS seed url {0} to client {1}",
response.SeedCapability, response.AgentID);
// Notify the target of an incoming user
//CFK: The "Notifying" message always seems to appear, so subsume the data from this message into
//CFK: the next one for X & Y and comment this one.
//CFK: m_log.Info("[LOGIN]: " + SimInfo.regionName + " (" + SimInfo.serverURI + ") " +
//CFK: SimInfo.regionLocX + "," + SimInfo.regionLocY);
theUser.CurrentAgent.Region = SimInfo.UUID;
theUser.CurrentAgent.Handle = SimInfo.regionHandle;
if (start_x >= 0 && start_y >= 0 && start_z >= 0) {
LLVector3 tmp_v = new LLVector3(start_x, start_y, start_z);
theUser.CurrentAgent.Position = tmp_v;
}
// Prepare notification
Hashtable SimParams = new Hashtable();
SimParams["session_id"] = theUser.CurrentAgent.SessionID.ToString();
SimParams["secure_session_id"] = theUser.CurrentAgent.SecureSessionID.ToString();
SimParams["firstname"] = theUser.FirstName;
SimParams["lastname"] = theUser.SurName;
SimParams["agent_id"] = theUser.ID.ToString();
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
SimParams["startpos_x"] = theUser.CurrentAgent.Position.X.ToString();
SimParams["startpos_y"] = theUser.CurrentAgent.Position.Y.ToString();
SimParams["startpos_z"] = theUser.CurrentAgent.Position.Z.ToString();
SimParams["regionhandle"] = theUser.CurrentAgent.Handle.ToString();
SimParams["caps_path"] = capsPath;
ArrayList SendParams = new ArrayList();
SendParams.Add(SimParams);
// Update agent with target sim
m_log.InfoFormat(
"[LOGIN]: Telling region {0} @ {1},{2} ({3}) to expect user connection",
SimInfo.regionName, response.RegionX, response.RegionY, SimInfo.httpServerURI);
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
if (GridResp.IsFault)
{
m_log.ErrorFormat(
"[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}",
SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString);
}
handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
if (handlerUserLoggedInAtLocation != null)
{
//m_log.Info("[LOGIN]: Letting other objects know about login");
handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.SessionID, theUser.CurrentAgent.Region,
theUser.CurrentAgent.Handle, theUser.CurrentAgent.Position.X,theUser.CurrentAgent.Position.Y,theUser.CurrentAgent.Position.Z,
theUser.FirstName,theUser.SurName);
}
}
catch (Exception)
//catch (System.AccessViolationException)
{
tryDefault = true;
}
if (tryDefault)
{
// Send him to default region instead
// Load information from the gridserver
ulong defaultHandle = (((ulong)m_config.DefaultX * Constants.RegionSize) << 32) | ((ulong)m_config.DefaultY * Constants.RegionSize);
m_log.Warn(
"[LOGIN]: Home region not available: sending to default " + defaultHandle.ToString());
try
{
RegionProfileData SimInfo = RegionProfileData.RequestSimProfileData(
defaultHandle, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
// Customise the response
m_log.Info("[LOGIN]: Home Location");
response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * Constants.RegionSize).ToString() + ",r" +
(SimInfo.regionLocY * Constants.RegionSize).ToString() + "], " +
"'position':[r" + theUser.HomeLocation.X.ToString() + ",r" +
theUser.HomeLocation.Y.ToString() + ",r" + theUser.HomeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.HomeLocation.X.ToString() + ",r" +
theUser.HomeLocation.Y.ToString() + ",r" + theUser.HomeLocation.Z.ToString() + "]}";
// Destination
m_log.Info("[LOGIN]: " +
"CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + "; Region Y: " +
SimInfo.regionLocY);
response.SimAddress = Util.GetHostFromDNS(SimInfo.serverURI.Split(new char[] { '/', ':' })[3]).ToString();
response.SimPort = uint.Parse(SimInfo.serverURI.Split(new char[] { '/', ':' })[4]);
response.RegionX = SimInfo.regionLocX;
response.RegionY = SimInfo.regionLocY;
//Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI
string capsPath = Util.GetRandomCapsPath();
response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/";
// Notify the target of an incoming user
m_log.Info("[LOGIN]: Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI + ")");
// Update agent with target sim
theUser.CurrentAgent.Region = SimInfo.UUID;
theUser.CurrentAgent.Handle = SimInfo.regionHandle;
// Prepare notification
Hashtable SimParams = new Hashtable();
SimParams["session_id"] = theUser.CurrentAgent.SessionID.ToString();
SimParams["secure_session_id"] = theUser.CurrentAgent.SecureSessionID.ToString();
SimParams["firstname"] = theUser.FirstName;
SimParams["lastname"] = theUser.SurName;
SimParams["agent_id"] = theUser.ID.ToString();
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
SimParams["startpos_x"] = theUser.CurrentAgent.Position.X.ToString();
SimParams["startpos_y"] = theUser.CurrentAgent.Position.Y.ToString();
SimParams["startpos_z"] = theUser.CurrentAgent.Position.Z.ToString();
SimParams["regionhandle"] = theUser.CurrentAgent.Handle.ToString();
SimParams["caps_path"] = capsPath;
ArrayList SendParams = new ArrayList();
SendParams.Add(SimParams);
m_log.Info("[LOGIN]: Informing region at " + SimInfo.httpServerURI);
// Send
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
if (handlerUserLoggedInAtLocation != null)
{
m_log.Info("[LOGIN]: Letting other objects know about login");
handlerUserLoggedInAtLocation(theUser.ID, theUser.CurrentAgent.SessionID, theUser.CurrentAgent.Region,
theUser.CurrentAgent.Handle, theUser.CurrentAgent.Position.X, theUser.CurrentAgent.Position.Y, theUser.CurrentAgent.Position.Z,
theUser.FirstName, theUser.SurName);
}
}
catch (Exception e)
{
m_log.Warn("[LOGIN]: Default region also not available");
m_log.Warn("[LOGIN]: " + e.ToString());
}
}
}
// See LoginService
protected override InventoryData GetInventorySkeleton(LLUUID userID)
{
m_log.DebugFormat(
"[LOGIN]: Contacting inventory service at {0} for inventory skeleton of agent {1}",
m_config.InventoryUrl, userID);
List<InventoryFolderBase> folders
= SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
// In theory, the user will only ever be missing a root folder in situations where a grid
// which didn't previously run a grid wide inventory server is being transitioned to one
// which does.
if (null == folders || folders.Count == 0)
{
m_log.Warn(
"[LOGIN]: " +
"root inventory folder user " + userID + " not found. Creating.");
RestObjectPoster.BeginPostObject<Guid>(
m_config.InventoryUrl + "CreateInventory/", userID.UUID);
// A big delay should be okay here since the recreation of the user's root folders should
// only ever happen once. We need to sleep to let the inventory server do its work -
// previously 1000ms has been found to be too short.
Thread.Sleep(10000);
folders = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
}
if (folders.Count > 0)
{
LLUUID rootID = LLUUID.Zero;
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolderBase InvFolder in folders)
{
// m_log.DebugFormat("[LOGIN]: Received agent inventory folder {0}", InvFolder.name);
if (InvFolder.ParentID == LLUUID.Zero)
{
rootID = InvFolder.ID;
}
TempHash = new Hashtable();
TempHash["name"] = InvFolder.Name;
TempHash["parent_id"] = InvFolder.ParentID.ToString();
TempHash["version"] = (Int32) InvFolder.Version;
TempHash["type_default"] = (Int32) InvFolder.Type;
TempHash["folder_id"] = InvFolder.ID.ToString();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, rootID);
}
else
{
throw new Exception(
String.Format(
"A root inventory folder for {0} could not be retrieved from the inventory service", userID));
}
}
}
}
|