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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.InventoryServer
{
public class OpenInventory_Main : BaseOpenSimServer, conscmd_callback
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private InventoryManager m_inventoryManager;
private InventoryConfig m_config;
private GridInventoryService m_inventoryService;
public const string LogName = "INVENTORY";
[STAThread]
public static void Main(string[] args)
{
log4net.Config.XmlConfigurator.Configure();
OpenInventory_Main theServer = new OpenInventory_Main();
theServer.Startup();
theServer.Work();
}
public OpenInventory_Main()
{
m_console = new ConsoleBase(LogName, this);
MainConsole.Instance = m_console;
}
public void Startup()
{
m_log.Info("Initialising inventory manager...");
m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml")));
m_inventoryService = new GridInventoryService();
// m_inventoryManager = new InventoryManager();
m_inventoryService.AddPlugin(m_config.DatabaseProvider);
m_log.Info("[" + LogName + "]: Starting HTTP server ...");
BaseHttpServer httpServer = new BaseHttpServer(m_config.HttpPort);
httpServer.AddStreamHandler(
new RestDeserialisehandler<Guid, InventoryCollection>("POST", "/GetInventory/",
m_inventoryService.GetUserInventory));
httpServer.AddStreamHandler(
new RestDeserialisehandler<Guid, bool>("POST", "/CreateInventory/",
m_inventoryService.CreateUsersInventory));
httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/NewFolder/",
m_inventoryService.AddInventoryFolder));
httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/MoveFolder/",
m_inventoryService.MoveInventoryFolder));
httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/",
m_inventoryService.AddInventoryItem));
httpServer.AddStreamHandler(
new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/DeleteItem/",
m_inventoryService.DeleteInvItem));
httpServer.AddStreamHandler(
new RestDeserialisehandler<Guid, List<InventoryFolderBase>>("POST", "/RootFolders/",
m_inventoryService.RequestFirstLevelFolders));
// httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager));
httpServer.Start();
m_log.Info("[" + LogName + "]: Started HTTP server");
}
private void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.Prompt();
}
}
public override void RunCmd(string cmd, string[] cmdparams)
{
base.RunCmd(cmd, cmdparams);
switch (cmd)
{
case "quit":
case "add-user":
m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID);
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
}
}
}
}
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