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using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenSim.Framework.Servers
{
public class RestStreamHandler : IStreamHandler
{
RestMethod m_restMethod;
private string m_contentType;
public string ContentType
{
get { return m_contentType; }
}
private string m_httpMethod;
public string HttpMethod
{
get { return m_httpMethod; }
}
public byte[] Handle(string path, Stream request )
{
Encoding encoding = Encoding.UTF8;
StreamReader reader = new StreamReader(request, encoding);
string requestBody = reader.ReadToEnd();
reader.Close();
string responseString = m_restMethod(requestBody, path, m_httpMethod);
return Encoding.UTF8.GetBytes(responseString);
}
public RestStreamHandler(RestMethod restMethod, string httpMethod, string contentType)
{
m_restMethod = restMethod;
m_httpMethod = httpMethod;
m_contentType = contentType;
}
}
}
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