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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using System.Net;
using log4net;
using OpenSim.Framework.Servers.HttpServer;
namespace OpenSim.Framework.Servers
{
public class MainServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static BaseHttpServer instance = null;
private static Dictionary<uint, BaseHttpServer> m_Servers =
new Dictionary<uint, BaseHttpServer>();
public static BaseHttpServer Instance
{
get { return instance; }
set { instance = value; }
}
/// <summary>
/// Add an already started HTTP server to the collection of known servers.
/// </summary>
/// <param name='server'></param>
public static void AddHttpServer(BaseHttpServer server)
{
m_Servers.Add(server.Port, server);
}
/// <summary>
/// Get the default http server or an http server for a specific port.
/// </summary>
/// <remarks>
/// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
/// </remarks>
/// <returns></returns>
/// <param name='port'>If 0 then the default HTTP server is returned.</param>
public static IHttpServer GetHttpServer(uint port)
{
return GetHttpServer(port, null);
}
/// <summary>
/// Get the default http server, an http server for a specific port
/// and/or an http server bound to a specific address
/// </summary>
/// <remarks>
/// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
/// </remarks>
/// <returns></returns>
/// <param name='port'>If 0 then the default HTTP server is returned.</param>
/// <param name='ipaddr'>A specific IP address to bind to. If null then the default IP address is used.</param>
public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
{
if (port == 0)
return Instance;
if (instance != null && port == Instance.Port)
return Instance;
if (m_Servers.ContainsKey(port))
return m_Servers[port];
m_Servers[port] = new BaseHttpServer(port);
if (ipaddr != null)
m_Servers[port].ListenIPAddress = ipaddr;
m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
m_Servers[port].Start();
return m_Servers[port];
}
}
}
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