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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Net.Sockets;
using libsecondlife;
namespace OpenSim.Framework
{
[Serializable]
public class SearializableRegionInfo
{
public bool m_allow_alternate_ports;
protected string m_externalHostName;
/// <value>
/// The port by which http communication occurs with the region (most noticeably, CAPS communication)
///
/// FIXME: Defaulting to 9000 temporarily (on the basis that this is the http port most region
/// servers are running) until the revision in which this change is made propogates around grids.
/// </value>
protected uint m_httpPort = 9000;
protected IPEndPoint m_internalEndPoint;
protected Guid m_originRegionID = LLUUID.Zero.UUID;
protected string m_proxyUrl;
protected uint? m_regionLocX;
protected uint? m_regionLocY;
protected string m_regionName;
public uint m_remotingPort;
protected string m_serverURI;
public Guid RegionID = LLUUID.Zero.UUID;
public string RemotingAddress;
/// <summary>
/// This is a serializable version of RegionInfo
/// </summary>
public SearializableRegionInfo()
{
}
public SearializableRegionInfo(RegionInfo ConvertFrom)
{
m_regionLocX = ConvertFrom.RegionLocX;
m_regionLocY = ConvertFrom.RegionLocY;
m_internalEndPoint = ConvertFrom.InternalEndPoint;
m_externalHostName = ConvertFrom.ExternalHostName;
m_remotingPort = ConvertFrom.RemotingPort;
m_httpPort = ConvertFrom.HttpPort;
m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports;
RemotingAddress = ConvertFrom.RemotingAddress;
m_proxyUrl = ConvertFrom.proxyUrl;
OriginRegionID = ConvertFrom.originRegionID;
RegionName = ConvertFrom.RegionName;
ServerURI = ConvertFrom.ServerURI;
}
public SearializableRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_internalEndPoint = internalEndPoint;
m_externalHostName = externalUri;
}
public SearializableRegionInfo(uint regionLocX, uint regionLocY, string externalUri, uint port)
{
m_regionLocX = regionLocX;
m_regionLocY = regionLocY;
m_externalHostName = externalUri;
m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port);
}
public uint RemotingPort
{
get { return m_remotingPort; }
set { m_remotingPort = value; }
}
public uint HttpPort
{
get { return m_httpPort; }
set { m_httpPort = value; }
}
public IPEndPoint ExternalEndPoint
{
get
{
// Old one defaults to IPv6
//return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port);
IPAddress ia = null;
// If it is already an IP, don't resolve it - just return directly
if (IPAddress.TryParse(m_externalHostName, out ia))
return new IPEndPoint(ia, m_internalEndPoint.Port);
// Reset for next check
ia = null;
// New method favors IPv4
foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
{
if (ia == null)
ia = Adr;
if (Adr.AddressFamily == AddressFamily.InterNetwork)
{
ia = Adr;
break;
}
}
return new IPEndPoint(ia, m_internalEndPoint.Port);
}
set { m_externalHostName = value.ToString(); }
}
public string ExternalHostName
{
get { return m_externalHostName; }
set { m_externalHostName = value; }
}
public IPEndPoint InternalEndPoint
{
get { return m_internalEndPoint; }
set { m_internalEndPoint = value; }
}
public uint RegionLocX
{
get { return m_regionLocX.Value; }
set { m_regionLocX = value; }
}
public uint RegionLocY
{
get { return m_regionLocY.Value; }
set { m_regionLocY = value; }
}
public ulong RegionHandle
{
get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); }
}
public string ProxyUrl
{
get { return m_proxyUrl; }
set { m_proxyUrl = value; }
}
public LLUUID OriginRegionID
{
get { return new LLUUID(m_originRegionID); }
set { m_originRegionID = value.UUID; }
}
public string RegionName
{
get { return m_regionName; }
set { m_regionName = value; }
}
public string ServerURI
{
get { return m_serverURI; }
set { m_serverURI = value; }
}
}
}
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