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using System;
using libsecondlife;
namespace OpenSim.Framework
{
public class RegionHandshakeArgs : EventArgs
{
public bool isEstateManager;
public float billableFactor;
public float terrainHeightRange0;
public float terrainHeightRange1;
public float terrainHeightRange2;
public float terrainHeightRange3;
public float terrainStartHeight0;
public float terrainStartHeight1;
public float terrainStartHeight2;
public float terrainStartHeight3;
public byte simAccess;
public float waterHeight;
public uint regionFlags;
public string regionName;
public LLUUID SimOwner;
public LLUUID terrainBase0;
public LLUUID terrainBase1;
public LLUUID terrainBase2;
public LLUUID terrainBase3;
public LLUUID terrainDetail0;
public LLUUID terrainDetail1;
public LLUUID terrainDetail2;
public LLUUID terrainDetail3;
}
}
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