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using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Threading;
namespace OpenSim.Framework
{
public class Culture
{
private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true);
public static NumberFormatInfo NumberFormatInfo
{
get
{
return m_cultureInfo.NumberFormat;
}
}
public static void SetCurrentCulture()
{
Thread.CurrentThread.CurrentCulture = m_cultureInfo;
}
}
}
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