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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Framework.Data
{
public abstract class AssetDataBase : IAssetProvider
{
public abstract AssetBase FetchAsset(LLUUID uuid);
public abstract void CreateAsset(AssetBase asset);
public abstract void UpdateAsset(AssetBase asset);
public abstract bool ExistsAsset(LLUUID uuid);
public abstract void CommitAssets();
public abstract string Version { get; }
public abstract string Name { get; }
public abstract void Initialise();
}
}
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